Excidium
P. banal
Sounds good to me.Do we still get to kick Andrei's ass for being a incompetent retard if we go sabbat?
No, but if you join him you can save yourself the long fight through the Hallowbrook hotel !
Sounds good to me.Do we still get to kick Andrei's ass for being a incompetent retard if we go sabbat?
No, but if you join him you can save yourself the long fight through the Hallowbrook hotel !
When is this not the case?Movement is good, using powers is satisfying,
Weapons and armors are a series of linear upgrades. The guns in Santa Monica and Downtown are shit. Guns are a stealth upgrade from melee which is a stealth upgrade from unarmed. No customization to be had here.loot has a nice progression,
Those hubs were small and had nothing worth exploring. That being said, I do like how Santa Monica, Downtown, and Hollywood have NPCs direct you to points of interest so you'll eventually cover everything and never have to aimlessly wander around to find all the content. Unfortunately, Chinatown doesn't. Possibly a time thing.I liked exploring the detailed hubs.
A white actor voicing any character of color is unacceptable.White actors playing Asians is one thing but voice acting? Give me a fucking break. You shouldn't just repeat every feminist/SJ trope that you hear without questioning the context.
Might I recommend The Walking Dead?Any work is to be considered as a whole, not on the basis of its individual parts. Dialogue is part of gameplay. Exploration is part of gameplay. And they are good. That is half the game.
I'd say not.Even combat and stealth had good bits. Therefore, it is a good game with major flaws.
Walking Deeeeeeeeeeeeead.And it wouldn't work half as good as a visual novel because so much of the content is designed to be experienced through gameplay involvement that wouldn't work for passive spectating.
One's a first person shooter, the other is a role playing game with bits of bad first person shooter combat. You think there's a significant overlap in audience between the two genres?As for Activision; dictating a release at the same time HL2 came out alone is enough to bury whatever slandering revisionist bullshit you come up with.
I've completed it at least quarce. Fun with a lot of problems. Still has more competent core gameplay than Bloodlines.Roguey What's your opinion of the original Deus Ex?
No I don't. It's awful, it just has better core gameplay than Bloodlines, worse than Deus Ex.When you see Roguey saying a game has shitty gameplay remember she likes Alpha Protolol then point and laugh.
When is movement not good? Every gamebryo game ever.When is this not the case?
Are you for fucking real? Seriously, tell me - is it acceptable for a white voice actor to voice say, a blue character (Strauss)?A white actor voicing any character of color is unacceptable.
I just did a side-by-side comparison of Bloodlines and New Vegas and they pretty much feel the same.When is movement not good? Every gamebryo game ever.
Bullet storm, room sweep, and chain shot are as awesome button as it gets.When are powers not satisfying to use? Many terrible games, but also I would put Alpha Protocol in this list.
I played a tremere, the caster class. There's blood strike, the pointless ranged projectile, blood purge, the stunner, blood shield, the take-less damage buff, blood salvo, the decent ranged projective, and blood boil, the massive damage/instant kill and aoe damage spell. Blood purge and blood boil had fun visuals but these effects aren't anything particularly original (in-line with Bloodlines being all style and no substance). You can use flashbangs to stun people in Alpha Protocol, mines and grades to take out a cluster.At any rate, VtM:B powers were more fun.
Besides if you're even passingly familiar with the pnp discipline, the thaumaturgy in bloodlines is like an insult.I played a tremere, the caster class. There's blood strike, the pointless ranged projectile, blood purge, the stunner, blood shield, the take-less damage buff, blood salvo, the decent ranged projective, and blood boil, the massive damage/instant kill and aoe damage spell. Blood purge and blood boil had fun visuals but these effects aren't anything particularly original (in-line with Bloodlines being all style and no substance). You can use flashbangs to stun people in Alpha Protocol, mines and grades to take out a cluster.At any rate, VtM:B powers were more fun.
No customization to be had here.
Those hubs ... had nothing worth exploring.
That being said, I do like how Santa Monica, Downtown, and Hollywood have NPCs direct you to points of interest so you'll eventually cover everything and never have to aimlessly wander around to find all the content.
A white actor voicing any character of color is unacceptable.
Might I recommend The Walking Dead?
Walking Deeeeeeeeeeeeead.
One's a first person shooter, the other is a role playing game with bits of bad first person shooter combat. You think there's a significant overlap in audience between the two genres?
Besides if you're even passingly familiar with the pnp discipline, the thaumaturgy in bloodlines is like an insult.
Not sure if White Wolf would want another company to make a Vampire game. They've merged with CCP (makers of EVE), and are making a WoD MMO. Having another company make a different game would most likely dilute their brand.
It's important aspect of RPGs. When you only have linear upgrades, you have an old-fashioned JRPG."Customisation"? Who gives a fuck about "customisation"? LOL
What was worth exploring?Those hubs ... had nothing worth exploring.
Wrong.
Um... what? You'll find everything there is to discover in those three hubs through NPCs directing you to go to those locations. Person A tells you to go to location B where you meet person B who gives you a side quest to go to location C and so on.That being said, I do like how Santa Monica, Downtown, and Hollywood have NPCs direct you to points of interest so you'll eventually cover everything and never have to aimlessly wander around to find all the content.
That is not true, I'm afraid.
These weren't those circumstances. Bloodlines' voice casting was handled by Womb Music from LA. I find it difficult to believe they had no choice but to give that role to a white woman trying to sound Chinese.A white actor voicing any character of color is unacceptable.
No. Any actor of any colour voicing any character is perfectly acceptable under the right circumstances.
Never played it. But it seems like a natural evolution of the Torment and Bloodlines-style game.Might I recommend The Walking Dead?
Walking Deeeeeeeeeeeeead.
You like that shit? I don't. I think it's retarded and atrocious. Yeah, "storytelling" is the new buzzword and it's okay in TWD but it should have been made a proper game.
Bloodlines has a nice art style, but prettier? That's a hard sell. They are technically worse. Half-Life 2 also has a story, it's told through the environment, gameplay, scripted moments, and sometimes through exposition.There is a significant overlap in marketing between the two games. The big market segment only cares about pretty graphics and being told that it's awesome. 10 million+ people didn't buy Skyrim because they thought it could be the perfect RPG. It sold because they backed it up with a solid marketing campaign. For marketing purposes, Bloodlines, at the time, was a game made with Half-Life 2 engine except with prettier, more interesting graphics and an actual story and more freedom, which was a big fucking deal.
Colonel Marines sold because of the Aliens name. Far fewer people care about Vampire: The Masquerade.With proper marketing (and much fewer bugs), it would be a solid seller. Even Colonial Marines sold 1.5+ M units despite being proven to be a husk of a deceitful presentation and ridden with bugs as soon as it came out.
It was the holiday season, it's a flood of big titles. They seem to do fine.And it's only common sense that you don't try to release simultaneously with other big titles, which Activision doesn't seem to have given a shit about with Bloodlines.
I think that only the quality of the actor's work matters, but besides that, yours isn't a realistic goal everywhere. Sure, in a large and diverse country large companies can maintain a diverse cast to cover any gender/ethnicity combination. Elsewhere, what'd be the alternative to professional actors of the "wrong" race? Hunt down random people and pay them half a day's work? Use subtitles? I'd go with a good dubbing by experienced professionals instead.A white actor voicing any character of color is unacceptable.
Roguey isn't concerned with who produces the best voice in this case. She's advocating based on political reasons.I think that only the quality of the actor's work matters, but besides that, yours isn't a realistic goal everywhere. Sure, in a large and diverse country large companies can maintain a diverse cast to cover any gender/ethnicity combination. Elsewhere, what'd be the alternative to professional actors of the "wrong" race? Hunt down random people and pay them half a day's work? Use subtitles? I'd go with a good dubbing by experienced professionals instead.A white actor voicing any character of color is unacceptable.
You simply cannot apply standards like that in voice acting, you have women voicing young boy and teenage roles as well don't forget.
Isn't that racist?o_OA white actor voicing any character of color is unacceptable.
Yo, Roguey, I'm really happy you fight the good fight, and Imma let you finish, but Bloodlines is one of the best games i ever played!
Isn't that racist?o_OA white actor voicing any character of color is unacceptable.
Check your privilege, that's how nosferatu have to do.Yo, Roguey, I'm really happy you fight the good fight, and Imma let you finish, but Bloodlines is one of the best games i ever played!
...eh, I wouldn't call it one of the best. It was decent but flawed experience.
Just imagine it without the patch on release day.
I remember my apartment elevator just bugged out and refused to descent. I had to find a work around and climbed in the vents just to get in and out.... Talk about wtf.