Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Remember Me

asper

Arcane
Joined
Nov 14, 2007
Messages
2,232
Project: Eternity
It is standard cyberpunk fare, but it's done way more professionally than a random dude from Deviantart.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
36,030
Location
Clogging the Multiverse with a Crowbar
Dayumn, that's some atmospheric concept art! That's some real cyperpunk shit right there.

I wonder how they make these images? A combination of computer painting on a Cintiq tablet, and heavy processing in Photoshop? How much do these artists get paid per image? It seems like that's a month of work per image..

More like a week.

It's called Mattepainting, and it's a combination of Photoshop drawing, background photos (painted over), and sometimes 3D art rendered into 2D images (and then painted over again).
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
The concept art of Paris looks pretty good, but concept art nearly always looks nicer than the result. Plus, it doesn't really tell anything about the game yet.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
The concept art of Paris looks pretty good, but concept art nearly always looks nicer than the result. Plus, it doesn't really tell anything about the game yet.

Well there was Trailer:

And Gameplay:

And more Gameplay:


It looks kinda meh/console railroad-game so far but dno. I certainly like the art-style.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
The game does have Ass Creed and Watch Dogs traits, but that's no wonder since ex-Ubisoft devs are working on it.
I was going to say, this looks exactly like an Ubisoft game.

Definitely has some promise. Hard to say based on the gameplay video, could be super scripted and linear, could be quite open and interesting. I will say the focus on veriticality and platforming in level design is quite nice, though. Why are developers only now re-learning how to do this kind of thing?
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Definitely has some promise. Hard to say based on the gameplay video, could be super scripted and linear, could be quite open and interesting.
Super scripted and linear looks very likely from the videos. At least the tone differs between both videos.
 

kaizoku

Arcane
Joined
Feb 18, 2006
Messages
4,129
heard about this today

saw the videos

got disappointed, even though it was expected

at least the concept art can be used as wallpapers
 

Sam Ecorners

Arcane
Patron
Joined
Mar 19, 2012
Messages
1,305
Location
Gallbladder of Western Civilization
:necro:

Specs released: http://www.capcom-unity.com/brelston/blog/2013/04/04/remember-me-pc-screens-n-specs

Minimum
OS: Windows Vista®/XP, Windows 7, Windows 8
Processor: Intel® CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better
Memory: 2 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: NVIDIA® GeForce® 8800GTS or better, ATI RadeonTM HD 3850 or better
DirectX®: 9.0c or greater
Sound: Standard audio device
Recommended
OS: Windows Vista®, Windows 7, Windows 8
Processor: Intel® CoreTM 2 Quad 2.7 Ghz or better, AMD PhenomTM II X4 3 Ghz or better
Memory: 4 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: NVIDIA® GeForce® GTX 560 or better
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
36,030
Location
Clogging the Multiverse with a Crowbar
I had almost forgotten about Remember Me.

092b1803fcbe2b22f95acc4e80a44847.jpeg
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,817
Visual porn. This seems to be a mediocre game in the vein of Mars: War Logs.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
That's more copyright than copyleft :rpgcodex:

EDIT: What kind of game is this? Hadn't seen it before. Mass Effect meets Dishonored meets Tomb Raider?
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
That's how overpowering the taint of liking the new Tomb Raider is -- you cannot wash it off.
 

evdk

comrade troglodyte :M
Patron
Joined
Mar 31, 2004
Messages
11,292
Location
Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Yep, hardly sexualized at all...
You have to consider the actual industry standards, which are somewhere below shonen manga. This is pretty tame compared to that. I mean, what are those, B-cups?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom