Castlevania 4 - SNES
^Nippleless tits. Like sucking on the fat end of a ballon.
I vant to suck your blad! ah ah ah ah ah!!! Vampires eh? We've had some mileage out of them over the years haven't we? I remember having a bit of a love-bored thing going off with this game in my youth, so thought it'd be interesting to see what I thought now. Well I enjoyed it. It's fair to say I'm glad I returned, but it is slightly weaker than I remember too.
When it hits the spot, it really hits the spot. The music, level design, boss aesthetics, controls, and gameplay all hit a very high standard at various points throughout, and when all that aligns it's lush, engrossing, and fun.
There's just something incredibly gratifying about the 8-way whip which you possess as your main weapon, swinging around with it and also beating enemies with it like a crazed bondage master. Your side weapons compliment that setup well too, and the whole shebang manages to give you a great feel of being this early modern era vampire hunting commando.
And when I say it's "engrossing" let's talk a bit more about the music in particular. Many games of this era had some incredible music, but this is up there with the absolute best of them, no question. It's no coincidence that some of these tunes were strong enough to be revamped from the 8-bit era to the 16-bit one, and then afterwards many times over throughout later generations of gaming too. Some of the versions found in this game are, in my humble opinion, some of the best available too, and this game's soundtrack is one which you can genuinely listen to and enjoy as it's own album. Some tunes contribute so much to the game's sense of excitement, that they get your pulse racing by themselves alone. Even the odd jazzy style track which normally wouldn't work does. Simply some of THE finest gaming music ever made.
The environmental challenges and vertical platforming sections add a lot of fun to proceedings, with the clock tower being a particular highlight for me. Overall there is also tons of superficial character in the game throughout, with the theme of each stage really contributing to the sense of adventure & gothic horror. But unfortunately these quality bits, of which there are many, are often broken up by fairly lengthy sections of nothingness, especially in the earlier stages. There were a fair few sections I'd play through and be thinking "come-on, I want something new now". Overall it can occasionally feel like it's a bit of a ploddy sight-seeing tour of Transilvania, rather than an action game, and I reckon it would have been a better, tighter experience if they'd have trimmed away around 10-20% of the bog standard stages.
And one pet peeve in particular which significantly contributes to this lack of excitement is that you face the same bog standard enemies over & over & over again. Not only that but these bog standard enemies are really mundane, especially when compared to other similar games (Bloodlines for one). Bats & skeletons in particular long overstay their welcome, and come stage 9 their continued inclusion is as baffling as it annoying.
It's a really, really great game which could have been an absolute classic had they trimmed the fat & up the ante and pace a bit in places. It drips ambience from every vain, and soaks you in gothic thrive. But there is just a bit too much filler in there which pads it out, and that occasionally takes it from a constant ride of "fuck yeah! I'm a badass vampire killer!" to "yeah, I'm a badass vampire killer, but today's dragging a bit and I'm due a tea break"
Definitely worth a place in everyone's collection, just not quite up to the standards of the absolute best games on the system.