Monty
Arcane
Do you have to try so hard?
Do you have to try so hard?
Creator Whalenought Studios about 5 hours ago
RPG Codex has been a fantastic and a huge supporter through the start of the campaign, excited we got some interest from them! We're also both thrilled and somewhat terrified about their monster concept thus far. We love it.
The look and feel of the world are meant to be Romanian / Transylvanian.
Ironically, a number of comments in response to Dawn's communique tend to support her view of rudeness, insularity, and an elitist attitude being rather common traits here.
So where is the thread/newspost regarding the Codex fundraiser ? I know about the "campaign" page, but you cannot discuss?!! there.
Come on, the guys who made Darklands made serious historical research. They were true computer engineers at the very top of their games
You deserve to have your head stomped on until it's held together only by skin, you subhuman amphibian shit.Think beard. Lots of beard. Today's pixel art hipsters at least look clean cut and respectable.
Your faith, their experience etc are up for debate, but they have two published games under their belt and (presumably) are using amassed funds to develop this. I think they're using kickstarter as an extra source of cash, not their sole. You're assuming $10k is what they're soley making the game with, and I don't think this is reasonable. I read their corporate history and KS pitch as that they've got enough financial success from their other IPs to launch a game, and need the KS cash to finish / improve it.But the creators' comments, their inexperience, and the low funding goal assure me that this isn't worth backing. Unless they're making this game in Uganda, there's no way $10k is a reasonable funding goal, unless this game is something they plan to string together over 5 years worth of weekends.
Come on, the guys who made Darklands made serious historical research. They were true computer engineers at the very top of their games who knew what they were doing. Not hipsters doing mobile pixel art games. This is 100% guaranteed to be tremendously disappointing and severely downgraded in scope like nearly all other Kickstarter projects.
Come on, the guys who made Darklands made serious historical research. They were true computer engineers at the very top of their games who knew what they were doing. Not hipsters doing mobile pixel art games. This is 100% guaranteed to be tremendously disappointing and severely downgraded in scope like nearly all other Kickstarter projects.
A person needs new experiences. They jar something deep inside, allowing him to grow. Without change something sleeps inside us, and seldom awakens. The sleeper must awaken.
Come on, the guys who made Darklands made serious historical research. They were true computer engineers at the very top of their games who knew what they were doing. Not hipsters doing mobile pixel art games. This is 100% guaranteed to be tremendously disappointing and severely downgraded in scope like nearly all other Kickstarter projects.
A person needs new experiences. They jar something deep inside, allowing him to grow. Without change something sleeps inside us, and seldom awakens. The sleeper must awaken.