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One of the main reasons why the storytelling is so strong is because Avellone took the narrative premise from “Pages of Pain”, which was written by Troy Denning. Without that premise, the game wouldn’t be as much as memorable. At the very least they would need to commission another premise from Denning if they wanted to make the same impact, since the old one only works one time.
No, he didn't. He was already writing the story by the time PoP came out.
Yes, and you just took his word for it, even though the premise is exactly the same. Let's see, an amnesiac "zombie" traces the footsteps of his prior lives alongside a tiefling, and his memories are inscribed on his body, but they are sores, instead of tattoos. What are the odds that someone would come up with the exact idea about a novel involving a character of Planescape? Close to zero. How do you decide to interpret this? "Avellone said he didn't plagiarize the whole thing, so it must be true". That's fanboy logic. If I were Troy Denning, I would be furious that someone would be described as the best cRPG writer in the industry for making a game with my idea and never gave me any credit.
Mysteries of Westgate was being developed the same time as Mask of the Betrayer. Both were NWN2 expansions and both featured cursed masks. It doesn't mean one plagiarised the other. By all accounts it seems Ossian Studios were really unfortunate that they happened to pick a theme which was also being developed by Obsidian, and nobody told them.