Oh, there were some:
- Lionheart - self-explaining, it's a shame, because in hands of
gooddevelopers with money, it could have been good. - Oblivion - one thing I've got to admit is that Dark Brotherhood questline is a must play. Turn it on, make an assassin and do nothing but this questline. Then remove it from your computer and never come back
- Mass Effect - boring plot, setting made of Star Wars mashed together with Start Trek and flavoured with a bit of WH40k(all of this in a bad way) typical Bioware's ineptness to make decent gameplay
- Sacred 2 - to be fair I was never big fan of Sacred but I like Diablo clones, too bad this one sucked
- Alpha Protocol - I've beaten it once. Wanted to do another play-through but the fact that half skills are essentially dump stats makes playing it a repetitive chore.
- Drakensang - I won't even comment on it
- Dungeon Siege 3 - 1 and 2 are nice, as a brainless timewasters, this one is poor.
- Rise of the Argonauts - another completely half-assed diablo clone
- Two Worlds - should have say two Two worlds. Nothing to see here, they wanted to make Gothic but ended up making 3 rather than 1/2.
- Gothic 3 - soundtrack is superb, everything else is very bad
- Star Wolves sequels - the first game was nice, but got extremely repetitive, I don't have enough autism to go through 2 and 3 which are even more repetitive.
- Fable 3 - 1st was nice, I liked the fact that your character was kinda growing-up through the game, didn't played 2 because noxbox but when I've tried to make it through 3... no... just no