FF8 (Grindy as shit. Story sucked. Characters were knee deep in shitty writing.)
Bro, you're supposed to run from all the non-boss fights, lest you level up.
And if you do level up, that means all the enemies get much stronger, this game has some fucked up and crazy level scaling.
I'm gonna get flak for this from the resident weeabos, but Persona 4 also gets an (dis)honorable mention. There are some things it does well, but that doesn't excuse the retardedly broken combat and RNG dungeons. At least Arcanum combat is generally fast. P4 combat isn't. It's like a lot of the things that were really good with P3 got taken out and replaced with retarded shit. P3 uses a fatigue system to encourage breaking up the dungeoneering, as well as the fact that it doesn't force you to waste day blocks. P4 basically encourages you to take on the whole thing at once to unlock your social links and not lose time, which is retarded. P3 dungeons are also less retardedly broken.
Actually we completely agree with you. P4's dungeon crawling and combat mechanics are absolutely awful. I really, really, want to make everyone suffer along with me during my Let's Play...
What saves P4 at the end of the day is everything else it does so well; art direction, writing, characters, atmosphere, etc. Essentially that's why it's a storyfag RPG and not a combatfag RPG.
My personal list of shitty RPGs
Fallout 3 (*)
Neverwinter Nights OC + expansions (BSB as personified in game form)
Oblivion
Final Fantasy X-2
(Didn't stop me from playing it 7 times)
Baldurs Gate 1 & 2 (**)
Icewind Dale 1 & 2 (**)
(*) By my verdict the worst game I've ever had the displeasure of playing. It's also nigh unplayable from the bugs and yet everyone gives Bethesda a free-pass over them. The Unofficial patch is nary a drop in the ocean and Bethesda pushed out 5 or so which only added more achievements...
(**) The only infinity engine game I've finished is PlaneScape:Torment, and that's only because the game balance is bad enough to rend combat completely irrelevant.
As for the rest of them, combat is a complete and utter clusterfuck that is nigh impossible to manage and control. I honestly don't know how any of you can suffer through this and call them fantastic games at the end of the day, because it completely ruins the game for me.
Give me Arcanum's simplistic (but quick and painless) turn-based combat over that abominable RTwP system any day of the week!