Kaanyrvhok
Arbiter
- Joined
- May 1, 2008
- Messages
- 1,096
That game has a level of genius which I’ll get to in a sec. I probably wouldn’t have given it a try if I wasn’t part of a focus group that played it before release and I didn’t have a 6 year old who fell in love with the demo. I was burned out from playing it so I didn’t even let my son try the demo until months after the release. My task was to give a detailed report on the games difficulty. I told Rare that if I wrote more than a paragraph it would be long of wind. The game isn’t too easy or difficult and the difficulty isn’t meant to be judged it’s meant to be savored. It’s the least of the games worries.
The genius is how the game focuses on solving mini games with a creative vehicle creation then processeds to make a fool out of you. It’s pitiable that most of the sub 75 (scores) reviews came from people longing for another 3D platformer. The game has a leaderboard for every minigame and you can download the video of the top ten scores. That’s where the game shines while some of the best scores are the result of cheap exploits; some are the work of ingenious contraptions, some pure player ability like racing, some uncommon sense and some with just good common sense. Of coarse you cant see these videos until you completed the mini game. For example in one mini game you have to help Klungo the dull witted Rhino fellow cook an egg. He tells you that you can cook it over there and points to a Volcano. The camera even pans to the Volcano. Ok so that’s easy you build a fast copter fly and fly it for a quick dip to cook it and bring it back. Ok so I did it no problem well in time to get the a trophy which is the best of the three awards you can get. I made it in a 1:01. After that I checked the leader boards and the best times were in between 5 and 6 seconds. What?!?!
Ok so I watched the video and the number one time was of a guy who created a giant torch to cook the egg with. Here I am listening to this dumb ass Rhino telling me to cook the egg in a volcano when I could have just cooked the egg right there. Some of the videos are honestly amazing. In one minigame you have to throw balls into a giant hoop. 12 balls will get you a trophy. The record was a 1000! Someone managed to pull the hoop down build a ramp where the balls drop after they respond and have the balls roll into the hoop wisely staying in building mode which freezes the time. Even in my best mini game where I almost I almost cracked the top 200 I made a fool of myself. In this mini game you have to knock 10 nuts off the leaves of a giant plant. My son was playing and right away I knew this would be a job for the SuckNBlow which is a contraption that does just that suck and blow. Now I’m not a homophobic fellow. I wish every man outside of my family and non-gay friends were gay to be honest but the thought of having a gay son gives me the willies but how else do you tell someone to suck and blow the nuts off? The jurys out on his little brother but I know my son isn’t gay so maybe that’s why it wasn’t registering in his data box. He gave me the controller and I had those nuts off in 27 secs landing me the 360th best time. I gave it another go and made 212. You can normally score a trophy outside of the top 25K so 212 is like top 99%but again its for sucking and blowing nuts.
With just three rewards for success the mini game don’t take advantage of the huge gradation between being number one in the world and not being able to beat them. That’s to be expected. There are about 100 of these mini-games giving each more than 3 awards would be going beyond the call of duty. There isnt much variety in the mini games but they have a ton of range and there are many ways to solve them. The range is what really sticks out as something that RPG devs should consider. Some RPGs offer choice, some offer quality choices, and some results/ consequence etc but few offer a potential range of outcomes. Even with RPGs that have racing as a mini game like KOTOR there is no middle ground its either success or failure.
MMO designers should really take note. One way to add some differential to characters is award based on a curve. Stats for stats.
The genius is how the game focuses on solving mini games with a creative vehicle creation then processeds to make a fool out of you. It’s pitiable that most of the sub 75 (scores) reviews came from people longing for another 3D platformer. The game has a leaderboard for every minigame and you can download the video of the top ten scores. That’s where the game shines while some of the best scores are the result of cheap exploits; some are the work of ingenious contraptions, some pure player ability like racing, some uncommon sense and some with just good common sense. Of coarse you cant see these videos until you completed the mini game. For example in one mini game you have to help Klungo the dull witted Rhino fellow cook an egg. He tells you that you can cook it over there and points to a Volcano. The camera even pans to the Volcano. Ok so that’s easy you build a fast copter fly and fly it for a quick dip to cook it and bring it back. Ok so I did it no problem well in time to get the a trophy which is the best of the three awards you can get. I made it in a 1:01. After that I checked the leader boards and the best times were in between 5 and 6 seconds. What?!?!
Ok so I watched the video and the number one time was of a guy who created a giant torch to cook the egg with. Here I am listening to this dumb ass Rhino telling me to cook the egg in a volcano when I could have just cooked the egg right there. Some of the videos are honestly amazing. In one minigame you have to throw balls into a giant hoop. 12 balls will get you a trophy. The record was a 1000! Someone managed to pull the hoop down build a ramp where the balls drop after they respond and have the balls roll into the hoop wisely staying in building mode which freezes the time. Even in my best mini game where I almost I almost cracked the top 200 I made a fool of myself. In this mini game you have to knock 10 nuts off the leaves of a giant plant. My son was playing and right away I knew this would be a job for the SuckNBlow which is a contraption that does just that suck and blow. Now I’m not a homophobic fellow. I wish every man outside of my family and non-gay friends were gay to be honest but the thought of having a gay son gives me the willies but how else do you tell someone to suck and blow the nuts off? The jurys out on his little brother but I know my son isn’t gay so maybe that’s why it wasn’t registering in his data box. He gave me the controller and I had those nuts off in 27 secs landing me the 360th best time. I gave it another go and made 212. You can normally score a trophy outside of the top 25K so 212 is like top 99%but again its for sucking and blowing nuts.
With just three rewards for success the mini game don’t take advantage of the huge gradation between being number one in the world and not being able to beat them. That’s to be expected. There are about 100 of these mini-games giving each more than 3 awards would be going beyond the call of duty. There isnt much variety in the mini games but they have a ton of range and there are many ways to solve them. The range is what really sticks out as something that RPG devs should consider. Some RPGs offer choice, some offer quality choices, and some results/ consequence etc but few offer a potential range of outcomes. Even with RPGs that have racing as a mini game like KOTOR there is no middle ground its either success or failure.
MMO designers should really take note. One way to add some differential to characters is award based on a curve. Stats for stats.