I'm really impressed. You game looks much more polished now and not only do the quests sound fantastic but the graphics are, dare I say it, really immersive either.
Just one tiny note: In the preview you mentioned text adventure elements.
But pictures still haven't found there way into the game, or am I wrong? I assume you were just refering to the dialogue screen or ingame "time shifts" like in Fallout.
But there is one element left, that still bothers me, and this is the gui.
It look quite fitting in the world screen, due to the new shaders that differentiate the graphics more clearly from it, than 2-3 months ago.
Yet, in the dialogue screen they look bulky and still very bland. But since the game is supposed to be played mostly in these ones, you should really add some details to it.
Some posters, me included, gave you some suggestions. Even if you don't change the background, which I recommend you to do (add some cracks...the background of your website would still be my favourite selection), you should at least consider to add some art.
First and foremost, the borders could be decorated with some interesting elements.
I would opt for crumbling pillars, which could enhance the atmosphere even further.
Still, I recommend you to tweak this screen a bit.It might have a greater impact on the style than you might think ,right now.