Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview RPG Vault visits KotOR

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
12,554
Location
Behind you.
Tags: Star Wars: Knights of the Old Republic

<a href="http://rpgvault.ign.com/">RPG Vault</a> has posted a hands on <a href="http://rpgvault.ign.com/articles/378/378274p1.html">preview</a> of <a href="http://www.swkotor.com/">Star Wars: Knights of the Old Republic</a>. It mentions various aspects of the game, and clears up several things as well, sch as the party based combat system, and NPCs:
<br>
<br>
<blockquote>You can probably try to play through with one character if you want, but gameplay is intended to be party-based. As you proceed, you'll encounter a number of NPCs that can join you. They include various races and droids, although we only saw two humans and a droid assassin. NPCs will have selectable behavior scripts, and each will have its own quests, interactions and vocal interjections. It was re-confirmed that romances will be possible. All of them can travel with you in your space vessel, the Ebon Hawk, which serves as a kind of mobile home base in your interplanetary travel. You can pick your companions for each mission, and can rotate through them in terms of choosing which one you control directly at any given moment. The party system is a bit unusual in that even though you have a main character, the entire party has to be killed before a reload is necessary. When only one or two die, they revive at the end of the battle having only one hit point. The save system will be PC-style; you can save anywhere and anytime you are not in combat or direct danger. </blockquote>
<br>
<br>
Bad vibes! Of course it's designed to be party based, I doubt <a href="http://www.bioware.com">BioWare</a> could design a solid single player CRPG if someone bothered forcing them to do it.
<br>
<br>
Spotted this at <a href="http://www.ve3d.com">VoodooExtreme</a>.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom