oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,434
What's your opion guys on savestating?
Seriously, I cannot play without them anymore.
It's ot a matter of difficulty but of lack of time. Generally, idea of not giving a choice to save anywhere is retarded. What's the point of doing the same shit part that has already been carved in your brain and muscles only to die in a brand new moment and repeating this shit all over again? Actually, even found out it makes some games waaay moar fun e.g. Fantastic Adventure of Dizzy - pretty large open world title for a NES/Famicom, mostly an adventure but have a few twitchy part that are hard as fuck (last platforming section when you jump on slingle blocks using weird jumping mechanics and there's wizard throwing skull that makes you fall off and die), can waste whole your progress in few seconds... and this game hasn't got ANY form of save at all!
I don't feel it's cheating anymore or smt. Propably newer will buy any console, just waiting for emulation and all of its goodness.
Seriously, I cannot play without them anymore.
It's ot a matter of difficulty but of lack of time. Generally, idea of not giving a choice to save anywhere is retarded. What's the point of doing the same shit part that has already been carved in your brain and muscles only to die in a brand new moment and repeating this shit all over again? Actually, even found out it makes some games waaay moar fun e.g. Fantastic Adventure of Dizzy - pretty large open world title for a NES/Famicom, mostly an adventure but have a few twitchy part that are hard as fuck (last platforming section when you jump on slingle blocks using weird jumping mechanics and there's wizard throwing skull that makes you fall off and die), can waste whole your progress in few seconds... and this game hasn't got ANY form of save at all!
I don't feel it's cheating anymore or smt. Propably newer will buy any console, just waiting for emulation and all of its goodness.