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Screenshot thread

A horse of course

Guest
No, the sexual content is triggered by losing health/armour. It's a long-running debate in the h-game community due to the perception that most of these games essentially reward you for failing and encourage being bad at the game. Of course, you have to progress to see all the different monsters.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
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Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
RTK13: Making Yuan great again.

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Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,036
Location
Djibouti
the saga of space racism continues

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u wot, i dindu nuffin

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#darloklivesmatter

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whiteys aint never gonna vote no nigga into office

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sheeeeeeeeeeeet

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:rage:

okay I've had enough of those bug-eyed interdimensional freaks

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LET'S SEE HOW THEY ENJOY MY NEWLY FORMED FLEET OF 10 FRIGATES WITH NOTHING BUT TRACTOR BEAMS :x
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
No, the sexual content is triggered by losing health/armour. It's a long-running debate in the h-game community due to the perception that most of these games essentially reward you for failing and encourage being bad at the game. Of course, you have to progress to see all the different monsters.
Guess they are being more creative with fail states than 99% of game developers.:lol:
 

Naveen

Arcane
Patron
Joined
Aug 23, 2015
Messages
1,115
Steve gets a Kidney but I don't even get a tag.
That reminds me I had done a Hexen 2 album to post here but I didn't finish it because I could not be arsed to finish the Roman chapter. Still, here they are:

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:philosoraptor:


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Too easy :smug:

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A horse of course

Guest
Tomb Raider: Legend (2006)



Legend is what movie buffs might nowadays refer to as a "Re-Quel", or "reboot-slash-sequel". With the future of the Tomb Raider franchise now in their hands, U.S. developers Crystal Dynamics set about reimagining Lara for a new generation, drawing upon not only Core Design's original vision, but their own work on action-adventures such as the Soul Reaver, Pandemonium and Gex: Enter the Gecko. Toby Gard was brought back as a consultant, and a more muscular, athletic Lara was given a new background story involving the mysterious disappearance of her mother and Richard Croft's ruinous search for the mythical land of Avalon. The Paramount movies served as further inspiration, though another unusual addition to the character was an entourage of quirky sidekicks in the vein of popular TV series Relic Hunter. Keeley Hawes took over as Lara's new voice actress, and composer Peter Connelly was replaced by Troels Brun Folmann.

Controls are intuitive and responsive, though the loss of precise grid movement can occasionally lead to some irritating and inexplicable deaths - whereas in earlier games, performing the same action from the same spot would typically lead the same outcome each time, Legend sometimes flubs surface detection when performing leaps or trying to grab ledges. Still, the path through each level tends to be so blatantly signposted that these situations are rare. Speaking of blatant - the two most unwelcome and unnecessary additions to gameplay are quick-time-events (albeit more forgiving than in the 2013 reboot) and huge, ugly target markers on hostile foes. The latter are particularly pointless since I can't recall a single instance in previous titles where I didn't know what I was aiming at, and in Legend every shot is accompanied by a plethora of audio-visual feedback anyway. Puzzles return, though none on the same level of relative complexity as anything from The Last Revelation. The maps themselves are relatively short - the whole game totalling around eight hours playtime - and totally linear, leaning even more towards the Uncharted series than the 2013 game, with Lara blowing away hordes of mercenaries and the odd mammal between each platforming section.

The whole concept of "The Adventures of Lara-and-Friends" fits a little awkwardly into previous depictions of Lara's solitary nature, and these characters really exist for the sole purpose of blabbering in your ear every thirty seconds, just to remind you that there is a NARRATIVE and A DIVERSE CAST OF COLOURFUL CHARACTERS WITH WITTY DIALOGUE. I suppose it's preferable to the sullen theatrics of the cast in the 2013 game, however. Indeed, though the attempt to forge a deeper, more personal motivation for Lara's adventures comes across as somewhat rote, I'd take the bombastic comic book-esque antagonists over Father Mathias and the cultists any day. Visually, the game is reasonably attractive - if suffering from the smeared picture and muted colours that characterized the era - and Lara's breasts have clearly been augmented with the latest advances in physics and collision modelling (ironically, Toby Gard was responsible for the most provocative of Lara's outfits, despite his earlier complaints over Eidos' use of the character as a sex symbol). That said, getting a good Anti-Aliasing solution working is a pain in the ass, so I eventually settled on the awful in-built FXAA. The soundtrack is evocative enough, with some clever blending of different cultures and thematic cues. I'd certainly rate some of the tracks higher than a few of the lesser pieces in The Last Revelation or Chronicles' repetoires.

Left at that, I'd have dismissed Legend as moderately enjoyable but rather empty diversion for Tomb Raider fans. Unfortunately, Legend is absolutely riddled with bugs. Whilst the most serious crashes seemed to be fixed by fan patches, a frequent, repeatable glitch involves the mandatory final weapon in the game. Due to an animation and hit detection bug, Lara can easily kill herself with the Ur-Excalibur she picks up at the end of the penultimate level, and this pushes the already screamingly obnoxious final boss battle into previously unfathomable levels of bullshit. I would seriously play through the entire game a second time than repeat that shitty fight. The experience almost utterly poisoned any pleasant memories I had of earlier sections of Legend, and it's only thanks to several cans of monster and my XBOX One controller I got through it at all.

It seems rather petty now, though. For little did I know what was in store for me in the next fucking game... :negative:

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A horse of course

Guest
It seems rather petty now, though. For little did I know what was in store for me in the next fucking game... :negative:
I somewhat like Underworld.

Guess some of the designers were trolling though, Lara is skinnier compared to Legend but her tits way more massive.

I just started Underworld and I'm enjoying it. I was referring to Anniversary, which was the worst TR title I've played so far.
 
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Dreed

Bremsstrahlunged
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Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It seems rather petty now, though. For little did I know what was in store for me in the next fucking game... :negative:
I somewhat like Underworld.

Guess some of the designers were trolling though, Lara is skinnier compared to Legend but her tits way more massive.

I just started Underworld and I'm enjoying it. I was referring to Anniversary, which the worst TR title I've played so far.

I never managed to finish Underwold, playing this game always gave me a headache after a few minutes :(

It's the only video game which did this to me, Legend and Anniversary were fine (to play, Anniversary was indeed shit).
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
First game is too childish for me,But the sequels are pretty good.
I disagree. The first game is a decent/mediocre 3D platformer, while the 2 other games are just crap that was just doing whatever was popular at the time. Edgy transformations, vehicles and skate hoverboards, guns, open worlds; it's just bad.
 

A horse of course

Guest
I never managed to finish Underwold, playing this game always gave me a headache after a few minutes :(

It's the only video game which did this to me, Legend and Anniversary were fine (to play, Anniversary was indeed shit).

If you mean a literal headache, I think that might be related to the camera and/or dynamic texture streaming or motion blur solution. I noticed that the camera is extremely sensitive using the mouse controls (even more than previous games) and I actually had a faint moment of nausea myself in the first level (I'm pretty much immune to motion sickness from games, with the exception of the first oculus rift).
 

Dreed

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Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I never managed to finish Underwold, playing this game always gave me a headache after a few minutes :(

It's the only video game which did this to me, Legend and Anniversary were fine (to play, Anniversary was indeed shit).

If you mean a literal headache, I think that might be related to the camera and/or dynamic texture streaming or motion blur solution. I noticed that the camera is extremely sensitive using the mouse controls (even more than previous games) and I actually had a faint moment of nausea myself in the first level (I'm pretty much immune to motion sickness from games, with the exception of the first oculus rift).

That must have been it, thanks for the information!
I'll try again someday with a lowered mouse sensitivity or by using a gamepad.
 

Dreed

Bremsstrahlunged
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Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
To add content: some Postal 2: Paradise Lost
Osama represents the true religion of peace:
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:shittydog:

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:obviously:

The expansion is fun and uses the same system as the original Postal 2: free roaming in the now post apocalyptic city while doing stupid tasks everyday, instead of a linear shooting slog like the previous Apocalypse Weekend.
 

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