SwiftCrack
Arcane
- Joined
- Oct 3, 2012
- Messages
- 1,836
Yeah Shamans rule, they've actually been my first characters in both OG and DC Dragonfall.
You mean class specific ones, or just because as a shaman you will have to dump a lot of karma in charisma and therefore get more ettiquettes?you HAVE to play as a Shaman at least once. a lot of cool XCLUSIVE dialogue
Lead Artist
Harebrained Schemes seeks a talented Lead Artist to guide art production on our next Shadowrun campaign! We’re a small team of passionate game-makers, dedicated to crafting fun new experiences across a variety of platforms and genres. This is an on-site contract position for pre-production and assuming the project is greenlit, for the duration of the 6 month (minimum) project. Harebrained Schemes is located in Kirkland, WA,
What You’ll Do
Required XP
- Work with the Game Director to plan and execute a riveting new story in the Shadowrun Universe, based on our existing franchise art direction.
- Drive the overall look and feel of the project.
- Collaborate closely with the Design Team to provide accurate concept art based on their cool ideas.
- Seamlessly integrate into a small, well-functioning art team. Provide that team with concise critique and actionable feedback on their work.
- Create and/or direct the creation of materials such as key art, trailers, screenshots, and wallpapers to share with our awesome and supportive audience.
- Stay on-schedule and on-budget without the need for a bunch of draconian oversight.
- Concept art skills – you’ve done awesome concept sketches and illustrations for shipping games before.
- You love making (and playing) games, not just making art. (Though you love that too!)
- You can give clear, actionable verbal and written art feedback that adds real value.
- You know all the stuff we’d expect you to know about art: color, value, lighting, composition, creating focus, atmospheric perspective, character, and so on.
- You know how to lead – people, processes, and thinking. You’re positive, proactive, organized, and comfortable determining the tasks and priorities of others and yourself without a lot of hand-holding.
- You have some experience with graphic design and know how to arrive at the *right* look based on the needs of the product.
Bonus XP
- Nobody else has a good answer? You say, “Challenge accepted”.
- You love working with others – ‘cause you’ll be stuck working with us, and we’re a highly-collaborative bunch.
- You’ve seen Blade Runner. Because, come on.
- Prior experience designing for isometric games.
- Existing knowledge of the Shadowrun franchise (or at least, a general love for sci-fi & cyberpunk.)
- You’re awesome at effects art, too! Particularly within Unity.
> Quote from Zolt:
> Berlin is a fantastic city, but much of the Shadowrun lore (and there's a ton of it!) has been built by the local community. It might be difficult for HBS to build the city they want without contradicting lore. Maybe easier with Hong Kong.
Hopefully, we did okay on getting Berlin right.![]()
And I still am not finished with Dragonfall and I want to play mods ! Looks like I'll be playing this game for the next six months. That's perfect, considering how much I'm loving it so far.
On another note, is the % above enemies (indicating the probability of a hit) accurate ? I swear that when I'm around 50%, it still manages to miss like 3 out of 4 times. It could just be that I have shitty luck.
GumboScript for DF-DC is only the beginning; a first version designed to support basic turn- based actions. We hope to advance the system features by focusing on utility, adding more prediction, goal-based decisions, and the ability to learn from past results. We hope that these systems can work in both turn-based and real-time environments for more responsive AI in all future Harebrained Schemes games.
Well, you played them in the wrong order. DMS wasn't so bad taken by itself. It wasn't so good either, and Dragonfall improved p. much everything, but that bodes well for their next game.My experience with playing DMS after Dragonfall, was poor. Felt like I played Planescape Torment, and then played Icewind Dale afterwards.
At best C+
Hope it is Hong Kong, wanna some japanese/chinese looking props and some chinese and japanese portraits for my mod.
It's better alright.I've just finished DMS. Man, the 15 hours I spent on it (including lots of AFK) compared to the 80s hrs of D: OS and Wasteland 2 was a yawnfest.
Please tell me Dragonfall is significantly better than DMS, otherwise I would just play something potentially more interesting instead like Tome4 or Anachronox.