shihonage
Second Variety Games
No but if you know any cheap snipers let me know
Unless the pests really pissed you off.You don't launch an ICBM to solve a pest problem.
WhiskeyWolf said:Unless the pests really pissed you off.You don't launch an ICBM to solve a pest problem.
You didn't have a revision control system from the beggining?shihonage said:[snip]
This is why this week I also implemented a source control system, so I could always revert to a time when shit wasn't broken.
Kosmonaut said:You work alone? Go for Subversion. But, if you work with programmers from other countries or you like to be a poser, use Mercurial or Git.
What can I say, Poland (as you already know) is not your run-of-the-mill country.soggie said:WhiskeyWolf said:Unless the pests really pissed you off.You don't launch an ICBM to solve a pest problem.
Risking collateral damage and radiation fallout just to kill some pests? You're one heck of a vengeful canine, WhiskeyWolf.
soggie said:BTW, I noticed some render inconsistencies in your screenshot, specifically on the gaps in near the southern wall. Is that intentional?
shihonage said:soggie said:BTW, I noticed some render inconsistencies in your screenshot, specifically on the gaps in near the southern wall. Is that intentional?
That was the second map made for the game, and it went through at least two different map format conversions. The first map was in yet another format and did not survive.
In the end, it is still a placeholder map, considering that whoever retiles it will have to use new graphics and check wall/passability all over again.
soggie said:Just curious, do you have units that take up multiple tiles? I'm having difficulty figuring out how to render multi-tiled units in a top to bottom, right to left rendering order.