zwanzig_zwoelf
Guest
I'm a few hours into the original Devil Summoner game (not that Raidou Kuzunoha stuff), so I'd like to share a few thoughts and see if anyone else played the game.
Right now I can say this:
Pros:
(Also drunk while typing this post, so whatever)
Pic to recognize the game:
More: http://www.rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-467#post-3556069
Right now I can say this:
Pros:
- Nice suburban setting and good atmosphere.
- Really good soundtrack.
- Interesting idea of allied demons having their own 'will'.
- You need to carefully tweak your party and formation, otherwise you get fucked. Not necessarily by bosses.
- Bossfights are challenging enough to tell you 'go grind, bitch', if you're not careful and didn't invest some time to buy new stuff and get better demons.
- The same idea of free will. While the idea could be good, the execution is borked. FIrst, you can't control your demons directly, you can only choose options like 'Do whatever you want/Use offensive skills/Use defensive skills/Return/Guard'. Second, they can defy orders and choose the skills you didn't want to, which kinda lets you down during the battle (TL;DR: The AI is dumb).
- Battles are slow. That's not necessarily a con to me, since I can use the fast forward button on the emulator.
- Negotiation is almost useless unless you can understand Japanese (which turns bossfights into a grindfest).
- Graphics are ugly. Not a con to me, since I like those, but others might crap their pants over it.
(Also drunk while typing this post, so whatever)
Pic to recognize the game:
More: http://www.rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-467#post-3556069
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