racofer
Thread Incliner
![v7rv45.jpg](http://i33.tinypic.com/v7rv45.jpg)
![2zoyyxd.jpg](http://i35.tinypic.com/2zoyyxd.jpg)
*deletes everything, never looks back*
Dark Matter said:Indeed.
MetalCraze said:So I've heard vanilla ice cream is pretty tasty
In the face of what happened - No it doesn'tKinda sucks I don't have a key
Mrowak said:Also, there are a handful of people who are fighting a good fight on Blizz forums.
racofer said:never looks back*
Andrew, the Overmind wasn't enslaved by the Xel'Naga nor did it writhe and rage against the chains cast upon it by its' creators. I believe you misunderstood this part of the lore, the Dark Voice somehow got ahold of the Overmind and enslaved it to its' will. The Dark Voice is presumably responsible for sending the Swarm to assault the Xel'Naga fleet. It is also hinted that the Overmind's strong desire to assimilate the Protoss into the Swarm was fueled by the Dark Voice. The Xel'Naga didn't cast the chains on the Overmind, the Dark Voice did, and how are you all getting the idea that the Dark Voice is a rogue Xel'Naga or somehow related to the master race itself? There is absolutely no evidence that points to the Dark Voice being an Xel'naga itself.
The point is that the Xel'Naga merely observed the Overmind and studied how it assimilated various species into the Swarm but then the Overmind abruptly severed its' physic link to the master race and sent the Swarm to attack their fleet. This incident hints at the possibility of the Dark Voice succeeding in overpowering then enslaving the Overmind, if you recall from the manual - the Overmind expanded its senses outwards into the universe and discovered the Xel'Naga fleet holding orbit - can't it be possible that the Overmind somehow came into contact with the Dark Voice within the same time period?
To make it clear for some people here, Tassadar never stated that the Overmind was 'good' or 'noble' but stated that it was a 'courageous being' because after being enslaved by the Dark Voice, it constantly sought to free itself but knew it was doomed from the start, therefore creating Kerrigan in the hopes that the Swarm will be free from the taint of the Dark Voice and at the same time find a means of salvation in the face of the Swarm's eventual destruction. It doesn't mean that the Dark Voice was responsible for the Zerg's need to consume&infest, it is merely responsible for the Overmind's overwhelming desire to assimilate the Protoss, which would have signaled its' own end because the Dark Voice would then ensure the destruction of the Swarm.
Will love it even more if someone shaves 25hp off of marauders and make them cost 2 supply like they did with roaches. Terrans need castration something fierce.
M_I_C_K_E_Y_M_O_U_S_E said:And this is the problem right here. I think that people jumped to conclusions like a new enemy will causing all grudges to be forgotten and that everything will be candy and kisses.
I doubt it will happen like that.
And because Arcturus is losing power it obviously means that he had a lobotomy, and not that there are people like his own son attempting to pull the rug out from under his feet.
WoL ended with a lot of unresolved plots, I'm happy enough to apply my over active imagination while I wait for hots.
really the biggest problem i see with terran is that they can get reapers out too early. marauders aren't that fucked up, maybe take away their stim packs like in single player though.
Except that those grudges WERE forgotten to face a new enemy. One that was FAR LESS DANGEROUS than the one in SC2. Oh and the reason the Raynor-Mengsk alliance broke? NOT because of something that happened between these two.M_I_C_K_E_Y_M_O_U_S_E said:And this is the problem right here. I think that people jumped to conclusions like a new enemy will causing all grudges to be forgotten
Overweight Manatee said:really the biggest problem i see with terran is that they can get reapers out too early. marauders aren't that fucked up, maybe take away their stim packs like in single player though.
There are a LOT more problems with ZvT then just Reapers. What Zerg really need is something to take the place of Defilers and Lurkers. Something that lets them defeat an equal sized terran army without a complete 360 degree surround and perfectly coordinated attack from all sides with the perfect unit composition.
Even if it gets balanced through some other means, without those units playing Zerg is just so... bland. Muta micro is out. Auto surround and better unit pathing mean ling/hydra/roaches are all fairly hands-off. Nothing the Zerg can really do in the battle affects the outcome with the weak exception of focus firing and banelings. All there is to do is hope the Terran lets you flank them and then send things in and watch the outcome.
Not completely. Units underneath the dark swarm only take damage from the siege tank's splash damage.ScottishMartialArts said:Siege tanks could penetrate dark swarm? I didn't know that.
Siege tanks could penetrate dark swarm? I didn't know that.
Bogus source material doesn't justify a shitty story.Multidirectional said:Mrowak said:Also, there are a handful of people who are fighting a good fight on Blizz forums.
As in.. posting huge walls of text to explain how a game about space marines fighting two alien races doesn't have a good story? Fucking nerds never cease to amaze me..