Poseidon
Educated
- Joined
- Feb 8, 2016
- Messages
- 72
Greetings all,
This is an edited post of all my findings, solutions and research done so far, to avoid any confusion for users finding this thread for the first time.
This thread is regarding a fairly obscure Russian title called Spells of Gold (or Заклятие in its native language) developed by Jonquil (now defunct) and published by Buka in 2002 (who still own the IP as far as I'm aware).
FAQ:
Q: How do I get the game?
A: Unless you have a physical copy from days old, obtaining the game via legal means nowadays would be troublesome at best. It used to be on Buka store, but I can longer find it. Some copies of the EN release exist on Amazon at somewhat high prices though. Several websites offer it for Download as Abandonware, I'll leave the legal/moral implications of that to you.
Q: What version of the game is available/do I have?
A: You can press V in game to show game version. As far as I'm aware the Cyrilic releases of the game (RU and BG) received Patch 1.04. Everyone else is stuck with Version 1.03
Q: How do I even run the game on modern systems?
A: The game usually runs fine, but given that it uses an outdated DX version, you'll most likely have FPS issues. You can fix those by using either DXWND (https://sourceforge.net/projects/dxwnd/) or dgVooDoo (http://www.dege.freeweb.hu/). After some testing I find different graphic cards work different with each software so you'll have to do some testing in regards to that. Personally I prefer DXWND and you can find more info about running the game using that software further down in the thread. It is also recommended to use command line arguments -hardcore and -noscroll (First one increases number of enemies and makes them stronger, second one removes the inertia of map scrolling)
Q: Is the game still actively developed?
A: No, as mentioned Jonquil has been defunct for a while. Several people have gotten in touch with the Lead Programmer of the game and he has expressed his opinion against any kind of Remaster of the game.
Q: How do I learn spells?
A: Go into a magic school and press TAB to switch between Skills and Spells.
Q: Do any mods or patches exist?
A: Yes, there are a few variations of a mod by Rokill that exist:
Version 1.12a ENGLISH ONLY
Version 1.12a RUSSIAN ONLY
Version 1.051 ANY LANGUAGE - Highest version to support any language, which is also includes increased shop stock, HOWEVER, it will crash your game every time you try to do the main quest. "Well, what's the point then" - The point is, main quest is very short, if you're looking to min-max and explore, this is what you want.
- The "Hardcore" setter (allows you to increase number of enemies. Only works with the modded game.) - https://www.moddb.com/mods/spells-of-gold-hd-mod/downloads/sog-hardcore-setter
- HQ Sounds and Music (Standalone) - https://www.moddb.com/mods/spells-of-gold-hd-mod/addons/sound-and-music-hd-mod
Q: How do I go about modding the game?
A: By being extremely stubborn. Luckily some of the work has already been done - Modder Tools
Q: Is there any active community - Updated July 2023!
A: That depends. Most people end up on this thread, and subsequently to my personal streaming Discord to find me and talk about the game and/or work. If you're interested or have any questions, feel free to join - https://discord.gg/CwtWyqM
Hopefully this would help some more people share their love of this flawed gem. Cheers!
EDIT: Adding original version of this post for consistency:
This is an edited post of all my findings, solutions and research done so far, to avoid any confusion for users finding this thread for the first time.
This thread is regarding a fairly obscure Russian title called Spells of Gold (or Заклятие in its native language) developed by Jonquil (now defunct) and published by Buka in 2002 (who still own the IP as far as I'm aware).
FAQ:
Q: How do I get the game?
A: Unless you have a physical copy from days old, obtaining the game via legal means nowadays would be troublesome at best. It used to be on Buka store, but I can longer find it. Some copies of the EN release exist on Amazon at somewhat high prices though. Several websites offer it for Download as Abandonware, I'll leave the legal/moral implications of that to you.
Q: What version of the game is available/do I have?
A: You can press V in game to show game version. As far as I'm aware the Cyrilic releases of the game (RU and BG) received Patch 1.04. Everyone else is stuck with Version 1.03
Q: How do I even run the game on modern systems?
A: The game usually runs fine, but given that it uses an outdated DX version, you'll most likely have FPS issues. You can fix those by using either DXWND (https://sourceforge.net/projects/dxwnd/) or dgVooDoo (http://www.dege.freeweb.hu/). After some testing I find different graphic cards work different with each software so you'll have to do some testing in regards to that. Personally I prefer DXWND and you can find more info about running the game using that software further down in the thread. It is also recommended to use command line arguments -hardcore and -noscroll (First one increases number of enemies and makes them stronger, second one removes the inertia of map scrolling)
Q: Is the game still actively developed?
A: No, as mentioned Jonquil has been defunct for a while. Several people have gotten in touch with the Lead Programmer of the game and he has expressed his opinion against any kind of Remaster of the game.
Q: How do I learn spells?
A: Go into a magic school and press TAB to switch between Skills and Spells.
Q: Do any mods or patches exist?
A: Yes, there are a few variations of a mod by Rokill that exist:
Version 1.12a ENGLISH ONLY
Version 1.12a RUSSIAN ONLY
Version 1.051 ANY LANGUAGE - Highest version to support any language, which is also includes increased shop stock, HOWEVER, it will crash your game every time you try to do the main quest. "Well, what's the point then" - The point is, main quest is very short, if you're looking to min-max and explore, this is what you want.
- The "Hardcore" setter (allows you to increase number of enemies. Only works with the modded game.) - https://www.moddb.com/mods/spells-of-gold-hd-mod/downloads/sog-hardcore-setter
- HQ Sounds and Music (Standalone) - https://www.moddb.com/mods/spells-of-gold-hd-mod/addons/sound-and-music-hd-mod
Q: How do I go about modding the game?
A: By being extremely stubborn. Luckily some of the work has already been done - Modder Tools
Q: Is there any active community - Updated July 2023!
A: That depends. Most people end up on this thread, and subsequently to my personal streaming Discord to find me and talk about the game and/or work. If you're interested or have any questions, feel free to join - https://discord.gg/CwtWyqM
Hopefully this would help some more people share their love of this flawed gem. Cheers!
EDIT: Adding original version of this post for consistency:
Greetings all,
Before I share my woes I'll just quickly mention that I tried searching the forums for the game but I only got an error 404 with the search function so here goes:
So there's this relatively old game Spells of Gold, developed by Jonquil and published by Buka. This was back in 2002. However, the game was licensed to other publishers to translate and sell in their respective countries (Oxygen Interactive for UK, Gramis for BG and whoever else for Hungary and Poland.)
Now, this limited western release and the fact that it is rather rough around the edges made it sink into obscurity. It is a RPG with trading elements which according to the few reviews you can find online don't work very well together. However, the game does hold a certain charm and nostalgic elements (at least for me). It is also one of those games that are a completionist's paradise (or hell, depending on your POV), since it has a plethora of skills and spells to be leveled dozens of times, but each level is learned from different trainer in a different town, and there are more than a 100 towns.
Using your Google-Fu, you can find reviews or even gameplay videos to judge it for yourself. (I don't want to link anything in particular myself as I've noticed some frowning upon towards certain website in other threads.)
Now, what does this have to do with the Workshop you ask? Well, I like this game a lot and want to play it again, but it certainly has a lot to be desired. I'd like to ask for help from some of the modders on here or at least people that are more experienced software engineers than I ever was.
Here's what I'd like to know or even accomplish (somehow):
1. Because of the aforementioned problems, there's very little information about the technical side of the game on the interwebz. Getting an English release was somewhat troublesome to begin with and I couldn't be bothered to play it (let alone learn to mod it) in Russian or my native language.
The issue - pressing V within the game displays the version and that always shows 1.0.2.2. Now I know the game was patched for the RU,BG, HU and PL releases and the latest patch is 1.04. Even after obtaining the BG release and installing the 1.04 patch, the game still displays 1.0.2.2 when started. The only hint about any changes that you might get is the game Icon, since the original release had the same Icon as the distributor logo (Buka). Later on (assuming it is 1.04) it switches to a golden crown on a teal background icon. There are no patches to be found anywhere for the ENG releases and the copy that I managed to get my hands on already had the Golden Crown icon. The game still displays 1.0.2.2 internally however.
Is there any way to verify the 1.04 version of the ENG copy?
2. The game uses DirectX 8.1b. If you use Windows 8 or above, well... tough s**t. Since Microsoft removed Directx <9.1 libraries from DirectX 11, the game is unplayable. It runs, but at 1fps or so. Now I know other games that share this "issue", but they can run using DirectPlay (Assume that I have no idea on what DirectPlay is or how it relates to DirectX or it's older libraries).
Is there any way to "fix" that? Somehow make the game recognize DirectX 9.1 libraries or use DirectPlay? Anything that would make it run on Windows 8 and up?
3. As mentioned in point 1. The game was patched several times. I did manage to find some patch notes and one of them says the following:
"Added ability to specify a command line switch «HARDCORE», which runs the game in the "hardcore" mode - a larger number of adversaries increase their level."
I assume they mean I have to write it up in the Shortcut executable. Similar to like you'd run some games with -windowed option or -nosound option? However, once again, there's no way to verify that simply. (Especially when I can't play the game and I can't just dish out a Win 7 partition or a PC right now. And no ty on the VM suggestion.). I'm not even sure that's the way to activate it. And trust me the game needs some difficulty setting. It's very easy otherwise, all you need to do is equip a bow and you're more or less untouchable.
Would it be possible to mod that function in, into the Options menu maybe?
4. As I said the game has merit (at least I think so) and can be turned into something rather decent with modding. However, short of decompiling it and modding it in an Assembly Win32 environment (which would be an enormous pain in the backside), I have no idea on how to go about modding the game. Many years ago, I tried changing the name of an item (it was mistranslated) and it just caused to game to crash whenever finding said item. So that's how far my modding experience goes...
Anyone willing to sacrifice some time and give it a go? Or a few tips on where to get started? I'd be very grateful. Thanks in advance.
Before I share my woes I'll just quickly mention that I tried searching the forums for the game but I only got an error 404 with the search function so here goes:
So there's this relatively old game Spells of Gold, developed by Jonquil and published by Buka. This was back in 2002. However, the game was licensed to other publishers to translate and sell in their respective countries (Oxygen Interactive for UK, Gramis for BG and whoever else for Hungary and Poland.)
Now, this limited western release and the fact that it is rather rough around the edges made it sink into obscurity. It is a RPG with trading elements which according to the few reviews you can find online don't work very well together. However, the game does hold a certain charm and nostalgic elements (at least for me). It is also one of those games that are a completionist's paradise (or hell, depending on your POV), since it has a plethora of skills and spells to be leveled dozens of times, but each level is learned from different trainer in a different town, and there are more than a 100 towns.
Using your Google-Fu, you can find reviews or even gameplay videos to judge it for yourself. (I don't want to link anything in particular myself as I've noticed some frowning upon towards certain website in other threads.)
Now, what does this have to do with the Workshop you ask? Well, I like this game a lot and want to play it again, but it certainly has a lot to be desired. I'd like to ask for help from some of the modders on here or at least people that are more experienced software engineers than I ever was.
Here's what I'd like to know or even accomplish (somehow):
1. Because of the aforementioned problems, there's very little information about the technical side of the game on the interwebz. Getting an English release was somewhat troublesome to begin with and I couldn't be bothered to play it (let alone learn to mod it) in Russian or my native language.
The issue - pressing V within the game displays the version and that always shows 1.0.2.2. Now I know the game was patched for the RU,BG, HU and PL releases and the latest patch is 1.04. Even after obtaining the BG release and installing the 1.04 patch, the game still displays 1.0.2.2 when started. The only hint about any changes that you might get is the game Icon, since the original release had the same Icon as the distributor logo (Buka). Later on (assuming it is 1.04) it switches to a golden crown on a teal background icon. There are no patches to be found anywhere for the ENG releases and the copy that I managed to get my hands on already had the Golden Crown icon. The game still displays 1.0.2.2 internally however.
Is there any way to verify the 1.04 version of the ENG copy?
2. The game uses DirectX 8.1b. If you use Windows 8 or above, well... tough s**t. Since Microsoft removed Directx <9.1 libraries from DirectX 11, the game is unplayable. It runs, but at 1fps or so. Now I know other games that share this "issue", but they can run using DirectPlay (Assume that I have no idea on what DirectPlay is or how it relates to DirectX or it's older libraries).
Is there any way to "fix" that? Somehow make the game recognize DirectX 9.1 libraries or use DirectPlay? Anything that would make it run on Windows 8 and up?
3. As mentioned in point 1. The game was patched several times. I did manage to find some patch notes and one of them says the following:
"Added ability to specify a command line switch «HARDCORE», which runs the game in the "hardcore" mode - a larger number of adversaries increase their level."
I assume they mean I have to write it up in the Shortcut executable. Similar to like you'd run some games with -windowed option or -nosound option? However, once again, there's no way to verify that simply. (Especially when I can't play the game and I can't just dish out a Win 7 partition or a PC right now. And no ty on the VM suggestion.). I'm not even sure that's the way to activate it. And trust me the game needs some difficulty setting. It's very easy otherwise, all you need to do is equip a bow and you're more or less untouchable.
Would it be possible to mod that function in, into the Options menu maybe?
4. As I said the game has merit (at least I think so) and can be turned into something rather decent with modding. However, short of decompiling it and modding it in an Assembly Win32 environment (which would be an enormous pain in the backside), I have no idea on how to go about modding the game. Many years ago, I tried changing the name of an item (it was mistranslated) and it just caused to game to crash whenever finding said item. So that's how far my modding experience goes...
Anyone willing to sacrifice some time and give it a go? Or a few tips on where to get started? I'd be very grateful. Thanks in advance.
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