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Interview Staight outta bedlam

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
"But if I can have a satisfying emotional experience over the course of 40 hours...talk about value for money. "

It's value for their money, not yours. ha ha ha
 

Krafter

Scholar
Joined
Feb 22, 2006
Messages
297
Location
Castle Amber
doctor_kaz said:
Drunken Irishman said:
I must have missed out on something, but what has Warren Spector done to earn this kind of hostility.

He made one disaster of a game in has never admitted fault with it. Instead, he has blamed the failure of the game on stubborn fans and he insults them like he did in those first two questions of the article. The fans of the Deus Ex series practically got on their hands and knees and begged Ion Storm not to remove the skills system, not to use universal ammo, and in general, not to make Invisible War a dumbed down shitty console game. He and Harvey Smith didn't listen, and the game was a such a spectacular failure that it destroyed his studio and the Deus Ex IP along with it. In Spector's mind, the vocal fans of the first game are just whiny and don't have a valid opinion. Thus, his snide remarks about being accused of selling out and the irrationality of voices on internet forums -- those voices that he took a gigantic piss all over with Invisible War.

In summary, he's an arrogant, aloof dickcheese who has absolutely no appreciation for the customers and fans that made him who he is.
Well said. This about covers it. My favourite part is when he thinks only "MIT grads" can appreciate Deus Ex, basically ensuring that all his following games will be dumbed down console crap. Which, of course, his next game was. Funny that.

Spector's a sell-out. Obviously.
 

Pr()ZaC

Scholar
Joined
Sep 16, 2005
Messages
431
Drunken Irishman said:
That's just one game. His good stuff outweigh DX2 entirely.
Don't expect anything that will even partially match DX1. DX3 (or whatever it will be) is going to be dumbed down for console gamers.
Don't you remember when DX2 Demo was released? The number of pissed off players was huge and the Ion Storm forums got packs of posts by fans praying that the preview was just a tasteless joke.

About the interview, methinks we're pretty much fucked, meaning that nothing that would fit the description of "Codex good" will be released.
Episodic content has killed FPS... wait a second... Half Life 2 has killed FPS games. Just like consoles have killed RPGs. I thought that devs learned their lesson, and started developing games inspired by Far Cry, with huge environments, good AI (after a patch or 2), good graphics and the freedom to go wherever you feel like and complete the game in the way you see fit (stealth or not). No, we get small levels to accomodate console memory limitations, a crappy engine that isn't even capable to render real time shadows properly (CryEngine had "Doom 3 style" shadows before Doom 3), but hey, we get facial animations.

Ah, what the heck, I'll just go play X-COM and DNF whenever it comes out.
 

Krafter

Scholar
Joined
Feb 22, 2006
Messages
297
Location
Castle Amber
Pr()ZaC said:
Ah, what the heck, I'll just go play X-COM and DNF whenever it comes out.
Sorry, bud. Both of these, when they come out, will be utterly consolized.

Broussard's posts at Shacknews and other places have basically amounted to DNF being the latest 'real' FPS turned into a gimped console FPS. And of X-COM, if the rumors of 2K Irrational-Boston-What have you making the next one are correct, we're also screwed. They consolized Bioshock, they will consolize X-COM.

Merry Christmas. :D
 
Joined
Oct 15, 2007
Messages
119
Pr()ZaC said:
Drunken Irishman said:
That's just one game. His good stuff outweigh DX2 entirely.
Don't expect anything that will even partially match DX1. DX3 (or whatever it will be) is going to be dumbed down for console gamers.
Don't you remember when DX2 Demo was released? The number of pissed off players was huge and the Ion Storm forums got packs of posts by fans praying that the preview was just a tasteless joke.
You know, DX3 doesn't even have any Warren's working on it. I stayed away from Deus Ex series during their time and perhaps that's why I don't have any bitter feelings. But Warren has worked on many games and many of them are my all-time favorites. Serpent Isle probably was the best Ultima game and Warren was the director of that. And then he was a party member in those two Ultima Adventures games - how can one hate him after that?

About his good stuff outweighing his bad? Warren's rapsheet in Mobygames. Unfortunately Mobygames just lists the game one has worked on and not their importance on the project. Some of those it lists are purely the brilliance of Looking Glass.
 

Pr()ZaC

Scholar
Joined
Sep 16, 2005
Messages
431
Drunken Irishman said:
Pr()ZaC said:
Drunken Irishman said:
That's just one game. His good stuff outweigh DX2 entirely.
Don't expect anything that will even partially match DX1. DX3 (or whatever it will be) is going to be dumbed down for console gamers.
Don't you remember when DX2 Demo was released? The number of pissed off players was huge and the Ion Storm forums got packs of posts by fans praying that the preview was just a tasteless joke.
You know, DX3 doesn't even have any Warren's working on it. I stayed away from Deus Ex series during their time and perhaps that's why I don't have any bitter feelings. But Warren has worked on many games and many of them are my all-time favorites. Serpent Isle probably was the best Ultima game and Warren was the director of that. And then he was a party member in those two Ultima Adventures games - how can one hate him after that?

About his good stuff outweighing his bad? Warren's rapsheet in Mobygames. Unfortunately Mobygames just lists the game one has worked on and not their importance on the project. Some of those it lists are purely the brilliance of Looking Glass.
I don't hate Warren, I hate what he did to the DX franchise, I hate the fact he didn't listen to the fans who simply loved DX1. Most of his GOOD titles are from the DOS/Win95 era, which was a bliss - I have played most of the games in the list, but playing anything from 2003+ gives me a rush, especially when they (console-oriented devs) take spectacular titles like System Shock 2 and they turn it into something so streamlined it hurts teh eyes.
I just wish he changed this POS gaming world we're living in with something that brings back the memory of when we all were playing something decent, clever, sometimes really difficult but never too frustrating, with nice touches that keep it alive during more than 15 hrs of gameplay, impossible to play with a joypad.

Man I miss Bullfrog, Origin, Microprose, Westwood...
 

Rancen

Educated
Joined
May 22, 2007
Messages
82
Maybe he always maked games for for the optimum profit from his view? When DX was maded, the game industry was in rudimentary condition, maybe he thought that he create the games for the optimum profit?
 

Bluebottle

Erudite
Patron
Joined
Oct 17, 2005
Messages
1,182
Dead State Wasteland 2
You know, DX3 doesn't even have any Warren's working on it. I stayed away from Deus Ex series during their time and perhaps that's why I don't have any bitter feelings. But Warren has worked on many games and many of them are my all-time favorites. Serpent Isle probably was the best Ultima game and Warren was the director of that. And then he was a party member in those two Ultima Adventures games - how can one hate him after that?

The same could be said for Peter Molyneux. Made great games once, but now all he does is talk rancid shit-cakes. Neither has anything I want to hear.
 

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