Tags: Star Wolves 2
<A href="http://www.worthplaying.com/">Worthplaying</a> has the <A href="http://www.worthplaying.com/article.php?sid=36016&mode=thread&order=0">English demo</a> of <a href="http://int.games.1c.ru/star_wolves2/">Star Wolves 2</a>. It's kind of tiny as far as demos go these days, only weighing in at <b>286MB</b>. That means even you people still on dial up can spend a day downloading it. For those who know nothing about this, here's the feature list:
<br>
<ul><li>Star Wolves 2 is a sequel to the best-selling space strategy with role playing elements.
<br>
<li>Huge game world with over 50 star systems and complete freedom to move from one to another
<br>
<li>New ships including the Mothership, improved fighters and ships built using alien technologies
<br>
<li>New characters and mercenaries to join your team
<br>
<li>Non-linear storyline, several ways to finish the game and dynamic missions. It is up to the player to choose where to go and what missions to pick up.
<br>
<li>Upgrade your ship with a huge range of parts</ul>
<br>
I like the sound of the non-linear, dynamic missions. That's something the first really needed.
<br>
<br>
Thanks, <b>Exitium</b> of <A href="Http://www.rpgfront.com">RPG Front</a>!
<A href="http://www.worthplaying.com/">Worthplaying</a> has the <A href="http://www.worthplaying.com/article.php?sid=36016&mode=thread&order=0">English demo</a> of <a href="http://int.games.1c.ru/star_wolves2/">Star Wolves 2</a>. It's kind of tiny as far as demos go these days, only weighing in at <b>286MB</b>. That means even you people still on dial up can spend a day downloading it. For those who know nothing about this, here's the feature list:
<br>
<ul><li>Star Wolves 2 is a sequel to the best-selling space strategy with role playing elements.
<br>
<li>Huge game world with over 50 star systems and complete freedom to move from one to another
<br>
<li>New ships including the Mothership, improved fighters and ships built using alien technologies
<br>
<li>New characters and mercenaries to join your team
<br>
<li>Non-linear storyline, several ways to finish the game and dynamic missions. It is up to the player to choose where to go and what missions to pick up.
<br>
<li>Upgrade your ship with a huge range of parts</ul>
<br>
I like the sound of the non-linear, dynamic missions. That's something the first really needed.
<br>
<br>
Thanks, <b>Exitium</b> of <A href="Http://www.rpgfront.com">RPG Front</a>!