Non-Edgy Gamer
Grand Dragon
- Joined
- Nov 6, 2020
- Messages
- 17,656
I just like how Bethesda design games.
It's got a strong sense of grammar.
I just like how Bethesda design games.
It's got a strong sense of grammar.
It’s a nice card, but it’s going to turn 9 soon and was on mid-lower end of GTX cards when it launched. Sucks that you can’t run it, but at some point even desktop PCs start nearing the point when they can’t run the latest games.GeForce GTX 960 4GB
I swear, Sarah is the most needy, baggage laden character since the gay elf healer in Dragon Age 2. I would genuinely hate to have her as a coworker, to say nothing about a girlfriend. At least you can friendzone her and, unlike the gay elf healer, you don’t need to listen to her bitching at your girlfriend about how unfair it is that you chose her instead of him.Now I will say that their character writing is pretty 'blah' and they should stop trying so hard with it. It's clearly not their strong suit.
Nice late 2000s ground textures.I did it boys
Nice banding lmao is this running in 8bit color mode?
$400 million vs 2009 game from a (then) small studio from Sweden
Okay, after playing some more, I take it back. They can write characters, but it's inconsistent depending on the VA and certain scenarios where they become Bioware companions come across odd. I think writing very grounded normal characters doesn't blend well with an RPG party. Requires more of a sitcom cast.I swear, Sarah is the most needy, baggage laden character since the gay elf healer in Dragon Age 2. I would genuinely hate to have her as a coworker, to say nothing about a girlfriend. At least you can friendzone her and, unlike the gay elf healer, you don’t need to listen to her bitching at your girlfriend about how unfair it is that you chose her instead of him.Now I will say that their character writing is pretty 'blah' and they should stop trying so hard with it. It's clearly not their strong suit.
Not necessarily. They can scrap a fuckton of assets from ESO, and have some wiggle room to actually put some budget on quality instead of quantity. Should they want to, that is.With those kinds of scores, TESVI is fucked. I'm enjoying the game but it's a 6.5/10 at best.
Hardly any effort for those who are forewarned. Even running through that preceding quest again didn't take too long, and it could have been avoided if I had taken a minute to confirm my suspicions.This is depressing; all that effort just to kill one companion. Is there a fast way to kill the rest of them?
I'm trying to at least finish a faction quest line to finish up my playthrough but jesus christ the quests are so boring. I have done maybe less than 10 quests, not counting the main quest. Who wrote this? It was so bad and boring at one point that it was actually good. When Sarah dies they hold a funeral and I swear to god that was the most authentic boring ass funeral I have seen in a video game, I ran out of that shit and said fuck all of you.
the looter shooter combat is the best part of the game, but that's because I enjoy autistic grinding. Starfield is taking up 116GB on my SSD and I have games under 5GB that give me the same gameplay loop. I really want to finish up at least one faction questline before I call it a day but it's so boring, it's ridiculous.
Yea there is a lot of time and effort spent of some of these hard to explain things. Like they paid their employees by amount of content they made with no oversight over wtf are they doing. It also explains why it lags in those cities.I am 30+ hours in and I am still not seeing it, and I'm really, really trying hard to find out what some find that is so great about this game. I cannot believe the sheer amount of dialogue, especially dialogue involving corporate drama. What were they thinking? Why would any game designer think that gamers want to stand in front of corporate bureaucrats and talk about this nonsense for hours?
I can't count the times I've had to travel through an elevator. I noted at UC HQ that there are like 7 office floors. WTF? Why the hell would I want or need to visit 7 floors of a corporate office building? And that isn't the only building, there are several corporate buildings like this. The whole commercial area of New Atlantis is full of business offices, complete with employee AI sitting at desks and pushing papers around. Now I know what they spent their budget on...it certainly wasn't on exploring alien planets, it was on coffee machines and cubicles and staplers. Make it stop.
Yeah the quests are boring but the combat is fun if you like this type of gameplay. It’s supposed to be a looter shooter like Torchlight, Destiny, The Devision, Fallout 76 etc. imoI'm trying to at least finish a faction quest line to finish up my playthrough but jesus christ the quests are so boring. I have done maybe less than 10 quests, not counting the main quest. Who wrote this? It was so bad and boring at one point that it was actually good. When Sarah dies they hold a funeral and I swear to god that was the most authentic boring ass funeral I have seen in a video game, I ran out of that shit and said fuck all of you.
the looter shooter combat is the best part of the game, but that's because I enjoy autistic grinding. Starfield is taking up 116GB on my SSD and I have games under 5GB that give me the same gameplay loop. I really want to finish up at least one faction questline before I call it a day but it's so boring, it's ridiculous.
That's what I been saying, the game is dull and just boring but you kept defending the game, I mean if you truly liked the game it's fine but it seems that you really are starting to notice what the majority noticed like at not even an hour into the game.
I just fail to see what is this supposed to be, it fails as a sandbox and it fails as an RPG because Bethesda writing and presentation sucks.
No it wasn't supposed to be a looter shooter, maybe it is that but they marketed as an exploration game as a sandbox game and we didn't really got that.Yeah the quests are boring but the combat is fun if you like this type of gameplay. It’s supposed to be a looter shooter like torchlight, destiny, the devision etc. and Fallout 76 imoI'm trying to at least finish a faction quest line to finish up my playthrough but jesus christ the quests are so boring. I have done maybe less than 10 quests, not counting the main quest. Who wrote this? It was so bad and boring at one point that it was actually good. When Sarah dies they hold a funeral and I swear to god that was the most authentic boring ass funeral I have seen in a video game, I ran out of that shit and said fuck all of you.
the looter shooter combat is the best part of the game, but that's because I enjoy autistic grinding. Starfield is taking up 116GB on my SSD and I have games under 5GB that give me the same gameplay loop. I really want to finish up at least one faction questline before I call it a day but it's so boring, it's ridiculous.
That's what I been saying, the game is dull and just boring but you kept defending the game, I mean if you truly liked the game it's fine but it seems that you really are starting to notice what the majority noticed like at not even an hour into the game.
I just fail to see what is this supposed to be, it fails as a sandbox and it fails as an RPG because Bethesda writing and presentation sucks.
why are you obsessing over graphics? I play on lowest graphics settings btw and to me gameplay is more important than how it looksNice late 2000s ground textures.I did it boys
Nice banding lmao is this running in 8bit color mode?
$400 million vs 2009 game from a (then) small studio from Sweden
yeah I understand, I just like the gameplay of Starfield so I can’t call it a bad game. It’s really good still can’t stop playing after 100 hours….No it wasn't supposed to be a looter shooter, maybe it is that but they marketed as an exploration game as a sandbox game and we didn't really got that.Yeah the quests are boring but the combat is fun if you like this type of gameplay. It’s supposed to be a looter shooter like torchlight, destiny, the devision etc. and Fallout 76 imoI'm trying to at least finish a faction quest line to finish up my playthrough but jesus christ the quests are so boring. I have done maybe less than 10 quests, not counting the main quest. Who wrote this? It was so bad and boring at one point that it was actually good. When Sarah dies they hold a funeral and I swear to god that was the most authentic boring ass funeral I have seen in a video game, I ran out of that shit and said fuck all of you.
the looter shooter combat is the best part of the game, but that's because I enjoy autistic grinding. Starfield is taking up 116GB on my SSD and I have games under 5GB that give me the same gameplay loop. I really want to finish up at least one faction questline before I call it a day but it's so boring, it's ridiculous.
That's what I been saying, the game is dull and just boring but you kept defending the game, I mean if you truly liked the game it's fine but it seems that you really are starting to notice what the majority noticed like at not even an hour into the game.
I just fail to see what is this supposed to be, it fails as a sandbox and it fails as an RPG because Bethesda writing and presentation sucks.
Fallout 4 already was kind of a looter shooter but it had sandbox elements, the world felt connected and it has radiant AI.
I don't think what we got really deserves all the sacrifices of what made Bethesda games popular.
yeah, I have a mod that tries to improve enemy AI, also I am level 50 and fighting level 70+ enemies on Very Hard, so there is some challenge if you go to higher level planets. Combat gets a bit more fun if you get Starborn powers and some Skill points…. the cool weapons like minigun are also locked behind higher levelsAlso the combat has been supper basic to me and the enemy AI is retarded, I'm on the hardest difficulty and my character has 0 combat skills and I haven't had much problems with the enemies and like I said the combat feels super basic.
I'm telling you, man, this game and BG3 were overhyped out the ass.Well... the more hilarious part is how everything is starting to sink in.I find the Starfield ship videos on YouTube to be hilarious.
1. ship customization is shallow
2. NPCs being flagged as essential are turning this experience from an RPG into a glorified CYOA or, at best, a walking sim
Can't carve your own little place in the game. Can't shape your own story. So what's the point of playing the game? What's the point in calling it an RPG?
This is just a leftist propaganda outlet. And, if only the women looked nice. But, not only it plays like shit, the women are ugly, too.
Btw, just what people want in their human-only, pseudo-realistic science fiction settings:Combat gets a bit more fun if you get Starborn powers
it's more like Dishonored abilitiesBtw, just what people want in their human-only, pseudo-realistic science fiction settings:Combat gets a bit more fun if you get Starborn powers
Magic powers.
I couldn't stand that game. Thief knockoff with worse stealth mechanics, terrible writing and magic powers. Meh.it's more like Dishonored abilities
This is how I spent 90% of my playtime and I really think quests are boring and suck, but I'm trying to finish the UC Vanguard one now....Find a planet that is at or above your level (depends on your gear, I can easily kill enemies 50 levels above me on Very Hard with my current gear) and has life on it. Planets which are barren don't have much stuff on them. I have also noticed that coastal cells may have more aliens on them. Land your ship anywhere on the planet, get out and look around with your scanner if there are any POIs you want to visit (hit E on your scanner to get more details about what it is, locations with an exclamation mark have a quest usually from what I've seen, but I usually go for Structures to hunt Elites and avoid Natural and Caves), if there are, go there and look for new POIs that pop up on the way. If there aren't, open the planet map and click on a new location, you will be in a new cell within one loading screen and don't have to watch the boring ship animation. that's the most efficient way I've found to find relevant POIs and not waste time running around the wilderness. Oh and only do that in solar systems that are at your level, because you can kill aliens on the way for xp and the Elites drop good loot for you, don't waste time exploring lower level planets. Doing the highest level planets you can efficiently kill Elites in is probably best. The dungeons are all copy-pasted so after a while you can learn the layout and where the Boss and loot chest is. Most dungeons contain one main boss enemy and one big loot chest.
ETS2 still going strongGetting mogged by cyberpunk 2077 it's over.