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Grand Strategy Stellar Monarch 2: Feudal space empire builder - v1.00!

Feel free to exhibit your deepest inner feelings about the subject

  • I'm fainting from being overjoyed! It's one of the greatest days of my life.

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Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,436
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,608
Gave it a spin. Not bad – it really gives the right feeling of wrestling with inner politics and vassals more than with any external threat (though those are a factor to consider too). Rather sparse on content, though – it's a solid base, but needs to either deepen the current mechanics, or add some more, as you're liable to get bored about halfway through (since you're doing the same things over and over again without much thought). Something to make the galaxy feel more alive would also be welcome – right now, the other races are practically just indistinguishable map colors that you gradually paint over, and act pretty much the same regardless of who they are or how hard you're crushing them, etc. Maybe at least some sort of victory screen once you wipe them off the map? Or a popup event when you conquer their capital?

All in all a fun game though. Just wish there was more of it, basically. Here's hoping there'll be some meaty DLCs down the line.
 

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