Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,213
Picked this back up today. Largely forgot how everything works, what words mean, and the timing and tells of basically every enemy in the game. Wee!
Fumbled around a bit, decided to go ahead and start Bahamuty difficulty since it seems to just skip the grind of the previous difficult entirely, and struggled like hell trying out new builds. I figure if I'm this rusty anyways, perfect time to learn a new class!
Well, I did find some of them interesting/useful. Sword fighter seemed promising but that interception shit pulls you right into getting hit sometimes, so that's a no-go from me. Knight was a lot more impressive once I got the hang of parrying instead of soul guarding. I pretty much killed Marileth by blocking her to death, was very entertaining. Of course, it's basicaly shit vs a lot of other stuff, like grapples or long ranged attacks... Seems cool, but sitational. Tried to get Assassin going again, but honestly, even with 20 stacks, that finisher move just doesn't hit hard enough to justify the buildup. And again, situational. Lots of enemy are too big to swing around behind them. It's a shame you can't use a normal sword as an assassin, that swift strike move that moves you behind enemies would be a godsend. I found a Cactuar trinket while playing and it's 1000 needles skill actually might be amazing for an assassin though- get behind the enemy and instantly get massive stacks for 1 mana. Will have to test it later. Also, it's utter shit at recovery mana, which makes trying to use it's main ability even harder. Fiddled a bit with Breaker and Berserker too. Zantetsuken is stronger than I'd realized, but I just don't see it being practical charging that long in a big crowd or vs a boss. Maybe it'd be better with a party, but fuck that shit. Berserker's special offers a times two multiplier on damage, which is insane. It also just dies when it gets hit anyways, so meh. Maybe with a properly specced set of armour you could tank hits and vampire the health back or something. I'm not a big fan of big slow weapons to begin with though. But that one axe skill that leaves a pillar of purple fire behind is insane for killing immobile bosses, holy shit.
Anyways, I eventually decided that I needed to make some proper gear, and it'd be a waste to make proper gear out of my shitty level 100-200 stuff, or the few level 300 pieces I have with bad affinities. So I cranked a side mission to max level, threw on some modifiers and dove in. Got absolutely spanked until I went back to ol' reliable: Sage conquers all. Seriously, being able to drop Aeroga faster than most weapon arts is beyond broken. I had to tickle everything to death, but when executed properly, I could juggle anything I encountered pretty much indefinitely. Still died a crapton, because everything kills me in one hit. But it made for a fun way to grind gear.
The mission I did was one of those ones with the unkillable monster spawner making you fight a gauntlet. The first one was bad enough, ending with a pair of nightmares I just barely managed to kill with a sigil'd ultima followed up by some aerogas, which was not easy to execute before the fuckers ran at me. Second gauntlet was where I got the most farming done; started with a pack of wolves, easy enough to handle, then a giant and some sirens that were tricky but doable, and then a fucking pair of Ahrimans- the magic immune insane beholder things that spam all sorts of crazy shit at you. Honestly didn't think it was even going to be possible, but I eventually won using the same tactic as the nightmares- except instead of a couple Aerogas, I needed like, 7. And I had to refill my mana in between castings by hitting both of them at once with my club because the mana regen was so piddly against an enemy that tough. I was about ready to give up and take my pile of loot home, but I actually killed them... only to be greeted by the true final boss of the mission:
Are you fucking kidding me? This is your ultimate challenge? I eat these guys for breakfast. To be fair, it took about 20 wall bounces to break his gauge with my stats (Did I mention my equipment is entirely shit I found during this mission, unsmithed, and I have no mastery points in my main class?), so...
Fucking stomped.
I don't know what any of this shit is, but hundreds of anything made out of adamantite can't be that bad. Also that's like 3 times more crystals than I've gotten in my entire playthrough combined so far.
Fumbled around a bit, decided to go ahead and start Bahamuty difficulty since it seems to just skip the grind of the previous difficult entirely, and struggled like hell trying out new builds. I figure if I'm this rusty anyways, perfect time to learn a new class!
Well, I did find some of them interesting/useful. Sword fighter seemed promising but that interception shit pulls you right into getting hit sometimes, so that's a no-go from me. Knight was a lot more impressive once I got the hang of parrying instead of soul guarding. I pretty much killed Marileth by blocking her to death, was very entertaining. Of course, it's basicaly shit vs a lot of other stuff, like grapples or long ranged attacks... Seems cool, but sitational. Tried to get Assassin going again, but honestly, even with 20 stacks, that finisher move just doesn't hit hard enough to justify the buildup. And again, situational. Lots of enemy are too big to swing around behind them. It's a shame you can't use a normal sword as an assassin, that swift strike move that moves you behind enemies would be a godsend. I found a Cactuar trinket while playing and it's 1000 needles skill actually might be amazing for an assassin though- get behind the enemy and instantly get massive stacks for 1 mana. Will have to test it later. Also, it's utter shit at recovery mana, which makes trying to use it's main ability even harder. Fiddled a bit with Breaker and Berserker too. Zantetsuken is stronger than I'd realized, but I just don't see it being practical charging that long in a big crowd or vs a boss. Maybe it'd be better with a party, but fuck that shit. Berserker's special offers a times two multiplier on damage, which is insane. It also just dies when it gets hit anyways, so meh. Maybe with a properly specced set of armour you could tank hits and vampire the health back or something. I'm not a big fan of big slow weapons to begin with though. But that one axe skill that leaves a pillar of purple fire behind is insane for killing immobile bosses, holy shit.
Anyways, I eventually decided that I needed to make some proper gear, and it'd be a waste to make proper gear out of my shitty level 100-200 stuff, or the few level 300 pieces I have with bad affinities. So I cranked a side mission to max level, threw on some modifiers and dove in. Got absolutely spanked until I went back to ol' reliable: Sage conquers all. Seriously, being able to drop Aeroga faster than most weapon arts is beyond broken. I had to tickle everything to death, but when executed properly, I could juggle anything I encountered pretty much indefinitely. Still died a crapton, because everything kills me in one hit. But it made for a fun way to grind gear.
The mission I did was one of those ones with the unkillable monster spawner making you fight a gauntlet. The first one was bad enough, ending with a pair of nightmares I just barely managed to kill with a sigil'd ultima followed up by some aerogas, which was not easy to execute before the fuckers ran at me. Second gauntlet was where I got the most farming done; started with a pack of wolves, easy enough to handle, then a giant and some sirens that were tricky but doable, and then a fucking pair of Ahrimans- the magic immune insane beholder things that spam all sorts of crazy shit at you. Honestly didn't think it was even going to be possible, but I eventually won using the same tactic as the nightmares- except instead of a couple Aerogas, I needed like, 7. And I had to refill my mana in between castings by hitting both of them at once with my club because the mana regen was so piddly against an enemy that tough. I was about ready to give up and take my pile of loot home, but I actually killed them... only to be greeted by the true final boss of the mission:
Are you fucking kidding me? This is your ultimate challenge? I eat these guys for breakfast. To be fair, it took about 20 wall bounces to break his gauge with my stats (Did I mention my equipment is entirely shit I found during this mission, unsmithed, and I have no mastery points in my main class?), so...
Fucking stomped.
I don't know what any of this shit is, but hundreds of anything made out of adamantite can't be that bad. Also that's like 3 times more crystals than I've gotten in my entire playthrough combined so far.
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