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Suggestions to break my Adventure Cherry

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LOL, never noticed that Beneath a Steel Sky is on my gog account. Free. Now I know which game I will start with for sure.

Edit:

*A darker/less cartoony color palette
Loom, The Dig, Blade Runner, Gemini Rue
*A serious tone/story, but Larain style humor is awesome too.
Loom, The Dig, Blade Runner, Gemini Rue
*Available on Gog
Gemini Rue
*Exploring more personal psychological themes and/or mental issues
Blade Runner, Gemini Rue (Loom and The Dig fit this to a lesser extent. The Dig is mainly a straight sci-fi adventure. Loom is mostly about exploring the world, but you do have personal reasons for everything you do)
*Betrayal/vengeance as motivating factor in a tragic flavor
Blade Runner, Gemini Rue (and to a lesser extent Loom)
*Cyberpunk/Post apocalyptic setting
Blade Runner, Gemini Rue (Loom would kind of fit, it's implied that society is in decline, sort of post-apoc without ever having an apocalypse, but technically you don't know if things were ever better)

Note that Loom is clearly written primarily for children, but touches on some dark stuff. It kind of camouflages it so you wouldn't have gotten it when you were 8. It's one of those enjoyable for all ages stories IMO.

Also, no Lucas Arts adventure games are on gog, but they are on Steam.

Yes and yes. You import you character from one game into the next and he maintains ALL his abilities (except in very special cases where skills are merged - I think only 5 did that though). If you like CRPGs and are trying to get into adventures QFG is ideal, though it'll frustrate you later on to find out nothing like it really exists.

Definitely playing Gemini Rue after beneath a steel sky and QFG (at least the first one). Steam is no GOG, but *sigh* it will have to do. Will pick up a bunch of Sierra titles only if its on a sale though.
 

Sceptic

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Will pick up a bunch of Sierra titles only if its on a sale though.
In that case you could wait for the next sale and grab the whole Sierra repertoire. They had them all (QFG, PQ, SQ, KQ, LSL) for peanuts during some sale last year, I'm sure they'll do the same again soon.

The QFGs are also generally more forgiving than the other Sierra adventures, it's easy to die of course but they tend to stay away from the nasty dead ends that made the other series so infamous, especially in the 80s.

The Dig fits almost all you requirements btw. It's not as straight SF as tuluse says - it's very subtle, but the game's overarching theme is mortality and how we cope with it, though almost all of it is in the subtext and very little is spelled out. It does have a fantastic feeling of exploration that you usually don't get done so well in adventure games. Graphics are technically aged but the direction is superb, as is the music. Ending sucks donkey balls, but until the last couple of minutes the game is superb. Very highly underrated little gem. It's not a very easy game though, and some puzzles will drive you nuts if you're new to the genre.

Steel Sky and GR are both pretty easy games, and are good introductions I think. GR has maddening popamole action (LITERALLY popamole - fuck whoever thought of this) and I found it way too easy, but that's actually a plus for a beginner's game. No real exploration though. Grey Matter is also pretty easy, colours vary (cutscenes are awfully cartoony, actual game screens look superb), but good luck finding it anywhere legally.

Have fun with SS and GR and post your thoughts! AND DON'T LOOK AT SPOILERS. If you get stuck, ask for gentle nudges, looking up outright puzzle solutions is the best way to completely ruin any adventure game.
 

SCO

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They're also easier because of multiple 'direct' solutions due to the philosophy of the series. There aren't many (any?) challenging puzzles in the series, and some of the ones that appear so are actually dumbfuck detectors (finding the moneylender on QFG2 for instance).

However the games are literally packed full of hidden content/text. I played them all easily over 10 times over the years. And i still found text! Giving items was something i hadn't explored in QFG4 for instance.
 

SCO

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If you want to try a really sadistic game, you can try RAMA :troll:

i-have-no-idea-what-i-am-doing.jpeg
 

Aeschylus

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... and some of the ones that appear so are actually dumbfuck detectors (finding the moneylender on QFG2 for instance).

That was more an indirect form of copy protection than anything else.

But yeah, the QFG games are collectively among the best video games ever made, regardless of genre.

If you want to try a really sadistic game, you can try RAMA
That game nearly drove me insane when I was younger. Horribly sadistic randomized advanced math puzzles. Fun.

Also, they don't precisely fit your criteria, but because people mention them so infrequently I'll recommend giving the various Legend Entertainment games a try at some point, maybe once you're a bit more versed in adventure-gamey ways as they are pretty challenging.
 
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In that case you could wait for the next sale and grab the whole Sierra repertoire. They had them all (QFG, PQ, SQ, KQ, LSL) for peanuts during some sale last year, I'm sure they'll do the same again soon.

The QFGs are also generally more forgiving than the other Sierra adventures, it's easy to die of course but they tend to stay away from the nasty dead ends that made the other series so infamous, especially in the 80s.

The Dig fits almost all you requirements btw. It's not as straight SF as tuluse says - it's very subtle, but the game's overarching theme is mortality and how we cope with it, though almost all of it is in the subtext and very little is spelled out. It does have a fantastic feeling of exploration that you usually don't get done so well in adventure games. Graphics are technically aged but the direction is superb, as is the music. Ending sucks donkey balls, but until the last couple of minutes the game is superb. Very highly underrated little gem. It's not a very easy game though, and some puzzles will drive you nuts if you're new to the genre.

Steel Sky and GR are both pretty easy games, and are good introductions I think. GR has maddening popamole action (LITERALLY popamole - fuck whoever thought of this) and I found it way too easy, but that's actually a plus for a beginner's game. No real exploration though. Grey Matter is also pretty easy, colours vary (cutscenes are awfully cartoony, actual game screens look superb), but good luck finding it anywhere legally.

Have fun with SS and GR and post your thoughts! AND DON'T LOOK AT SPOILERS. If you get stuck, ask for gentle nudges, looking up outright puzzle solutions is the best way to completely ruin any adventure game.

My shitty 3rd world net is still downloading SS and QFG from GOG. Will play it over the weekend. LOL GR has popamole? I play ti after i manage to complete SS and QFG (all, since i paid for it anyway)

Hmm, grey matter also looks good. If it can't be found on gog (or steam too i suppose), looks like its back to sailing the high seas.

EDIT:
But yeah, the QFG games are collectively among the best video games ever made, regardless of genre.


That game nearly drove me insane when I was younger. Horribly sadistic randomized advanced math puzzles. Fun.

Also, they don't precisely fit your criteria, but because people mention them so infrequently I'll recommend giving the various Legend Entertainment games a try at some point, maybe once you're a bit more versed in adventure-gamey ways as they are pretty challenging.

I will try RAMA after QFG/SS/GR, the math puzzle actually has me intrigued. Don't think I will complete it though.
 

SCO

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... and some of the ones that appear so are actually dumbfuck detectors (finding the moneylender on QFG2 for instance).

That was more an indirect form of copy protection than anything else.

It really wasn't because you can just ask for directions from the seller on the plaza... and they're accurate too. Then just reverse them and buy the map
 

Aeschylus

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I will try RAMA after QFG/SS/GR, the math puzzle actually has me intrigued. Don't think I will complete it though.

It's not a very good game, I wouldn't particularly recommend it. And the really sadistic puzzle is towards the end, so you'd have to play for a while.
 

SCO

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I will try RAMA after QFG/SS/GR, the math puzzle actually has me intrigued. Don't think I will complete it though.

RAMA was a troll suggestion for a reason - that game is both a gigantic maze, a place where 'things' 'appear' when certain scripts fire, requires a bit of mathematical sophistication, and has a very sadistic time limit at the end. And it's very different than narrative games (more of a Myst-like).

I'd play KGB before playing RAMA - it's better on puzzle design (!), less obtuse (!!!) and more interesting. Many more dead ends though.

Azrael's Tear a good first person suggestion too ... very nice 'implied' story and easier than both.
 

Kirtai

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On a somewhat related note, a lot of graphical adventures run on ScummVM (and ResidualVM for Grim Fandango) so if you have trouble running any you obtain, check those out. I believe GOG uses ScummVM in some of their installers.

There's also a few free adventures on the ScummVM site, like Dreamweb.
 
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Dreamweb voice over supposedly sucks btw.

QFG voiceover rules.
There's a free remake of QFG2. Get it.

BTW, not playing monkey island (1 & 2) must be some kind of crime too.

Yeah, got it was troll suggestion, but i like to attempt mindfuck math puzzles (specially geometrical), even if I can't solve them. Scratches some weird itch I suppose. Ah so the math puzzles aren't till the end? screw RAMA then. Well, I wouldn't play KGB anytime soon. Wouldn''t want to traumatize the genre as a whole, specially since some pretty awesome storytelling/themes explored in many of the titles. About QFG2 Remake. i will start with QFG1, but that import/export of saves. Can it be done in the remake (gog QFG1>QFG2>QFG3 (gog)>...)? Any other remakes there? (specifically if free)?
 

SCO

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They are until the end yes. But the game is large. 3 cds. I have it here and it's 1.6 gb. Game runs on both windows and dosbox, so i have it set to mount images on dosbox so i can use ctrl+F4 to 'change' discs. Not that i ever replayed it again.

Yes, QFG import works on the remake too.

There is a
original QFG1 - and sierra vga remake
original QFG2 - and fan remake that is faithful + a bit of dialog and better combat
original QFG3 - (combat a bit worse than the remake of QFG2 :mad:)
original QFG4 (cd version and floppy) - (combat sucks, but that's not why we play it)
original QFG5 (combat still sucks but differently. I did a no-cd for it, it's included now on the alternate installer on linked on the post linked on my sig).
 

Sceptic

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BTW, not playing monkey island (1 & 2) must be some kind of crime too.
This. Although neither is a beginner's game (and if you play 2 on anything but Mega Monkey you fail at life... so get some adventure experience first and then gloriously tackle it), as puzzle solving requires truly immersing yourself in the game's logic. Once you do they (almost) all make sense, but you really HAVE to understand LucasArts's very peculiar puzzle solving logic first (S&M and DOTT are also like this, and both are fantastic).

Full Throttle is not bad as far as easier Lucas adventures go, definitely easier than any of the others mentioned here. Very cartoony graphics, but also quite dark in place.
 

SCO

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DOTT has glorious puzzles.

Monkey island and some other games here should be played with a mt32 emulator - scummvm has it, 'find' the ROMS on the net and place them on the right dir.

there's a few dosbox versions with it too, if you prefer to play it exactly was it was (though scummvm is generally 'complete' for scumm games, and getting there for SCI games, and it fixes a few script bugs too).
 

Darth Roxor

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Shadow of the Comet is brilliant, but it's brutal as fuck. Going through the labyrinth under the cemetery, AND THEN RUNNING BACK THROUGH IT AGAIN is giving me nightmares to this day.

Well okay, maybe it's not brutal 'as fuck' in comparison to various Sierras, but still...
 

DalekFlay

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Beneath a Steel Sky was the best suggestion. Also free.

And Blade Runner is great if you like the movie, though some of the puzzles are super retardo.
 

A user named cat

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You could also check out Syberia. It may not be a crowned classic 'round here nor exactly fit your criteria but I sure as hell loved it; the setting, art, steampunk elements and theme tracks all completely drew me in. I think it just invoked that fascination a lot of us had as kids with everything trains. It's also not very difficult and easy to get into. There's a sequel too but I didn't care for it much.

There's also The Longest Journey which is pretty popular and full of character and decent dialogue. I'd start with something like those then work your way to the other more difficult and satisfying gems from Sierra and Lucasarts. You could also experiment with some first person adventures like Scratches or Dark Fall series. Plus other different types of adventure games like Uninvited or Shadowgate. Primordia too of course. Book of Unwritten Tales and The Lost Crown, could go on listing forever. Your choices are almost infinite, there's a ton of awesome adventure games with all different settings out there to experience. Just try to broaden those requirements you initially were seeking.
 

Skunkpew

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The Dark Seed games are horror/serious with a darker style, by the same studio that made I Have no Mouth and I Must Scream. The weirder graphics are all done by H. R. Giger. It's a combination of normal and bizarre. Though the game itself has timed sections and is also buggy, so there's that.

Another rare game with a dark serious style is Countdown.
 

SCO

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Sherlock Holmes case of the serrated scalpel:

A darker/less cartoony color palette
A serious tone/story, but Larain style humor is awesome too.
Available on Gog
Exploring more personal psychological themes and/or mental issues
Betrayal/vengeance as motivating factor in a tragic flavor
Cyberpunk/Post apocalyptic setting

Its hard though. It opens up a lot to the point you might have trouble 'figuring out' if you exhausted a location.
 

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