The idea is that this will actually break apart when it hits stuff, so parts of it can keep going or "splash" off into different directions. I wanted to use fluid dynamics initially, but that just wouldn't perform well with the level of visual detail we wanted so this is a sort of hybrid solution.
This one takes a little while to charge up. It will just be stronger and travel further etc. Dunno about a shockwave, but it will "splash" on the ground.
With more power you'll be able to sort of summon a shield out of thin air with force. The push button to block so many wanted. It doesn't weigh anything, it just consumes focus while up, and you can't do anything else either. Well, you can move.