Heresiarch
Prophet
- Joined
- Mar 8, 2008
- Messages
- 1,451
In modern gaming, it is.
Quite ironic it is, though modern games are having better grafix and all the bloom and lighting and tons of polygon to create characters with, issues like objects popping up in the distance, character and item clipping, repetitive animations during combat and conversation are all becoming more and more apparent.
AI are also becoming more and more dumbfuckery even though our CPU and coding technique are improving, because AIs simply can't handle free-form moving and all the minor obstacles like barrels, campfire and cooking sets! In the old days when everything is grid based, there are just not much way to trick enemies with. But now, everyone can get bandits and ogres and dragons alike stuck on some stupid slope, rooftop or just about everything more than a few polygons big. Not mention you can always use "techniques" like clipping and kiting to kill monsters much stronger than you - that big fat Ogre is far stupider and fak-ish than the big letter O in roguelikes.
Grafix are also growing way too fancy and tiresome to look at, because a single blast from the laser cannon of noobness can fill the screen full of rainbow like explosions making me feel dizzy - even a BFG doesn't do that. WTF I'm killing monsters not looking through a kaleidoscope!
Next to audio. OMG I fucking hate most of the voice overs in modern games. Emotionless guys and gaylike voices are some of the biggest immurshon kiilers. And they often talk while standing perfectly still, ala Oblivion and FO3, like some scared the fuck out of a soldier reporting to an officer. The ones who move and wave their hands alot like KOTOR feel so lame because they're just repeating the same move over and over again like suffering from some illness. Fuck, standing still is shit, moving is shit, maybe they should just don't talk at all!
"MOD KAN FIKS TEM ALL!" This is the lamest thing ever. Everytime I play Morrowind or Oblivion or anything which can have mods, I just drop them without playing through 1/10. Because the more mods I install, there more apparent the other issues become, and I install more, both necessary like game fixes, or stupid ones like naked girls and bikini armor, and eventually I realize I'm not playing a fucking game, but a digitalized (sp?) simulator with tons of human-sized polygons having polygonized breasts and blood made by some horny otaku (or a group of otakus) with no life living in some creepy basement, uttering utterly fake and unbelievable stories written by some bald-then-growed-hair fatso with voices from some random guy who can't even pronouce English correctly.
My conclusion: I find myself easier and more enjoyble to roleplay a "@" than a handsome gay/sexy biatch with thousands of polygons.
Quite ironic it is, though modern games are having better grafix and all the bloom and lighting and tons of polygon to create characters with, issues like objects popping up in the distance, character and item clipping, repetitive animations during combat and conversation are all becoming more and more apparent.
AI are also becoming more and more dumbfuckery even though our CPU and coding technique are improving, because AIs simply can't handle free-form moving and all the minor obstacles like barrels, campfire and cooking sets! In the old days when everything is grid based, there are just not much way to trick enemies with. But now, everyone can get bandits and ogres and dragons alike stuck on some stupid slope, rooftop or just about everything more than a few polygons big. Not mention you can always use "techniques" like clipping and kiting to kill monsters much stronger than you - that big fat Ogre is far stupider and fak-ish than the big letter O in roguelikes.
Grafix are also growing way too fancy and tiresome to look at, because a single blast from the laser cannon of noobness can fill the screen full of rainbow like explosions making me feel dizzy - even a BFG doesn't do that. WTF I'm killing monsters not looking through a kaleidoscope!
Next to audio. OMG I fucking hate most of the voice overs in modern games. Emotionless guys and gaylike voices are some of the biggest immurshon kiilers. And they often talk while standing perfectly still, ala Oblivion and FO3, like some scared the fuck out of a soldier reporting to an officer. The ones who move and wave their hands alot like KOTOR feel so lame because they're just repeating the same move over and over again like suffering from some illness. Fuck, standing still is shit, moving is shit, maybe they should just don't talk at all!
"MOD KAN FIKS TEM ALL!" This is the lamest thing ever. Everytime I play Morrowind or Oblivion or anything which can have mods, I just drop them without playing through 1/10. Because the more mods I install, there more apparent the other issues become, and I install more, both necessary like game fixes, or stupid ones like naked girls and bikini armor, and eventually I realize I'm not playing a fucking game, but a digitalized (sp?) simulator with tons of human-sized polygons having polygonized breasts and blood made by some horny otaku (or a group of otakus) with no life living in some creepy basement, uttering utterly fake and unbelievable stories written by some bald-then-growed-hair fatso with voices from some random guy who can't even pronouce English correctly.
My conclusion: I find myself easier and more enjoyble to roleplay a "@" than a handsome gay/sexy biatch with thousands of polygons.