I don't see what's the point in walking all over the place, when you can simply Teleport to every point of interest like AoD. Goddamn features getting in the way of my RPG!
Glad to see you have no convincing argument to support the feature.
Should NPCs have daily schedules instead of standing still in one place all day? Maybe one day the guy will go and see his parents, then the next day he will shop in town, after that he will be hunting in the forest...
Oh and no quest compass naturally, those are the cancer that is killing the games.
Obviously, the more complexity to a the system, the better, but there are points where a developer has to compromise.
As for no quest compass, etc... You are damn right, all of that shit is for mainstream gamers who want to be entertained and see every aspect of game play to be an "inconvenience".
Personally, I wish all those idiots would go back to whatever they were doing before the fad of playing games became popular. I very much liked the old days when only the intelligent people were playing games while the idiots pointed and laughed at the "nerds" for their stupid games they played. Games were much better before them, well... at least you didn't have idiots complaining about "conveniences" as often.
I can't even wholly grasp how demented your outlook is.
try some medication!?I hate having to comb scenarios twice to see if there is something specific the designer decided I should do at nigh
have you suffered much during your puberty period?I very much liked the old days when only the intelligent people were playing games
trying to convince them bastards that Microsoft Office Excel is not a game is pure suicideSome people just don't get the mood. Poor bastards
Night would just add a straight bonus to your sneaking skill and a penalty to line of sight, with light sources influencing both those numbersanother issue with day&night I can see is mechanics behind sneaking skill.
angle of the sight cone is derived from sneak skill.
Length of the cone is derived from enemy.
Currently being in light/shade doesnt affect any of those... and adding it in meaningful way would mean complete rework of the skill(putting aside how useful sneak is with easy access to invis)
have you suffered much during your puberty period?I very much liked the old days when only the intelligent people were playing games
From the comment section:
I'm liking the more Mature setting. I refuse to play the first because it looks so childish and immature that I can't take it seriously.