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Tales Of ... series - Vesperia out on Steam

Joined
Aug 10, 2012
Messages
5,904
I've started playing Tales of Eternia (Tales of Destiny II as it came out in the US PSX) and it's much more to my liking. Starts out pretty fast, the 2d graphics aren't as offensive, the soundtrack is cool and very similar to Valkyrie Profile's, the combat system seems nice and quick, and more importantly the animu level is quite manageable. Especially enjoyable after turning the voices off.
 

Mojobeard

Augur
Joined
Dec 12, 2010
Messages
393
Beat Berseria, took about exactly 40 hours, didn't do any sidequests, and not much of a completionist. Very satisfying, though I liked Vesperia and Symphonia fighting much better. The world also doesn't stay open for very long, there's certain points where it lets you wander and that's it.

Turns out I had that AI bug the whole game, I was so used to shit party AI in these games I didn't even notice it, plus it's less noticeable if you have a lot of casters. Also it's not that big of a problem when Velvet can solo pretty much everything, so much so, that only the end boss made me start using healing items.

The bug is easiest to spot on Rokuro, if he's only hitting an enemy once and then running away, never comboing, it's bugged. The fix for the bug is making virtual controllers for your entire party and then putting them on Auto. You read that right. Japanese programming, not even once.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,920
Tales of meant to be played on japanese. Tales of Graces is one of my favorite games in the series, because i played it on dolphin and still don't know what was game about. But Sophie was cute and Pascal too.
 
Joined
May 1, 2013
Messages
4,504
Location
The border of the imaginary
Yales of Phantasia on the SNES is the only tales of ___ game worth playing. Play it then play the later games and weep at the :decline:

i mean what is the shitty trend for characters to get more annoying with every release of the tales titles?

Phantasia wasnt a masyer piece story wise but it was serviceable and characters weren't annoying dipshits.
 

erickaqua

Educated
Joined
Nov 27, 2014
Messages
75
I've started playing Tales of Eternia (Tales of Destiny II as it came out in the US PSX) and it's much more to my liking. Starts out pretty fast, the 2d graphics aren't as offensive, the soundtrack is cool and very similar to Valkyrie Profile's, the combat system seems nice and quick, and more importantly the animu level is quite manageable. Especially enjoyable after turning the voices off.

And I like how the characters are mostly likeable. Farah is strong woman but she's not acting like a butch. Reid is pretty much God-incarnate with tremendous power, but he's too dumb and lazy to use his powers and just spend his time thinking what to eat for lunch. Also he has like 5 Hi-Ougis or something, he's pretty much Superman among Tales protagonists.
 

Talby

Arcane
Patron
Joined
Mar 15, 2008
Messages
5,596
Codex USB, 2014
Is Tales of Zestiria worth it for 15 bucks? It's in the current humble bundle.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,467
hell no its one of those rare games where you beat and you want all those hours you spent playing it back. The combat system and story are trash from start to finish. You better off watching the anime if that is your thing.
 

Emmanuel2

Savant
Joined
Feb 19, 2016
Messages
370
Location
Pearl of the Orient Seas
Yales of Phantasia on the SNES is the only tales of ___ game worth playing. Play it then play the later games and weep

I played most of the 2D ones even the Jap-exclusives and all I've been experiencing are incline except for Destiny PSX and so far my rankings are Destiny DC = NDX > Destiny 2 > Eternia > Keroro Spinoff > Innocence > ToP . I only care about gameplay/mechanics in my games though, stories can go fuck all for all I care.

I've started playing Tales of Eternia (Tales of Destiny II as it came out in the US PSX) and it's much more to my liking. Starts out pretty fast, the 2d graphics aren't as offensive, the soundtrack is cool and very similar to Valkyrie Profile's, the combat system seems nice and quick, and more importantly the animu level is quite manageable. Especially enjoyable after turning the voices off.

Eternia has a pretty underrated combat system, it's also pretty fun once you learn that you can go wavedashing and other technical shit with Max or just combo with Farah. Have you tried the undub version? It makes the game a whole lot better.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Is Tales of Zestiria worth it for 15 bucks? It's in the current humble bundle.
I'd say yes but it's pretty hit and miss. It did the horrible crime of not caring about the woobie waifu and its a fairly pessimistic game.
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
I don't care about the waifu and I think it still a pretty bad game. It really have a lot of issues story wise and gameplay wise.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
So apparently this (Berseria) is kind of a prequel to Zestiria? (Haven't read any info on this online. At least from the Eizen/Edna angle, it certainly seems so, but also from some other things, like the invention of armatization.)

I also appreciate that it's essentially a Wizardry 1/Wizardry 4 thing: whereas in Zestiria you were the Shepard Shepherd and fought the Lord of Calamity, here you are the demonic Lord (Lady) of Calamity going against the Shepherd, showing a dark (and a bit too heavy-handedly totalitarian) side to the entire Shepherd vs calamity story. Of course, it turns out the Shepherd is actually (ab)out to kill way more people that you could ever hope to, but so far you're still basically as evil/self-centered as a traditional-JRPG protagonist can get.

This scene cracked me up:

20170206014224_1.jpg

Another anecdotal thing is that just like in Wizardry 1 you descend to the dungeon and then to the lowest floor, and in Wizardry 4 you ascend from your tomb on the lowest floor to the top, so in Zestiria/Berseria too: in the former you begin from your Seraph or whatever village on top of the mountain and go down into the world, and in Berseria (prologue aside) you start out in your prison cell on the lowest floor and then ascend the volcano and fight god and stuffies. But that's probably just a coincidence, not a direct implicit reference.

Also Velvet has stayed pretty extreme so far, which is nice, but she's also just far too emo, which is irritating.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
They are free though, so he isn't wrong...
Also Velvet has stayed pretty extreme so far, which is nice, but she's also just far too emo, which is irritating.
I like pretty much all the characters so far, but what I'm really impressed is that they are doing a good job of having multiple characters being really important, instead of a clear-cut protagonist and then secondary NPCs. Eleanor/Phi/Magilou all give Velvet a run for her protagonist hat.
 

Bohrain

Liturgist
Patron
Joined
Aug 10, 2016
Messages
1,486
Location
norf
My team has the sexiest and deadliest waifus you can recruit.
They are free though, so he isn't wrong...
Also Velvet has stayed pretty extreme so far, which is nice, but she's also just far too emo, which is irritating.
I like pretty much all the characters so far, but what I'm really impressed is that they are doing a good job of having multiple characters being really important, instead of a clear-cut protagonist and then secondary NPCs. Eleanor/Phi/Magilou all give Velvet a run for her protagonist hat.

I'd argue that Magilou remains pretty unimportant throughout the game and what little backstory she has gets revealed way too late, she had way too much focus as the comic relief character.
But overall I think this game is a very good example of how to do party chemistry right. Group of characters with simple driving motivations and general personalities, relateable characters flaws, lots of inter party skits and everyone goes through some character development. Completely shits on the companions being Wikipedia articles of their respective factions and the player acting as a shrink for them.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Well, technically Magilou is much more important than Rokurou or even Eizen (who is however really important in terms of the Berseria-Zestiria continuity) due to her
Melchior connection.
But in practice her narrative arc is pretty bad, ending all too abruptly (and, as you mentioned, revealed too late). I've been doing the side quests you get before the final dungeon and the conclusion of Magilou's character development narrative is the worst of them all (Eleanor's is pretty bad too though; Eizen's, by contrast, is pretty good).
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Well, technically Magilou is much more important than Rokurou or even Eizen (who is however really important in terms of the Berseria-Zestiria continuity) due to her
Melchior connection.
But in practice her narrative arc is pretty bad, ending all too abruptly (and, as you mentioned, revealed too late). I've been doing the side quests you get before the final dungeon and the conclusion of Magilou's character development narrative is the worst of them all (Eleanor's is pretty bad too though; Eizen's, by contrast, is pretty good).
So, so many sidequests.....
make sure to go multiple times in each city to pick up infos from bloodwings
I actually like the end of Magilou's character arc quest as it implies more or less what she thinks without being too heavy handed. Also, Majelu's art is generic but it seems to be similar to the art of the seraph who was by the long dead poet Mayvin's grave in Zestiria, which is fun.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Well, technically Magilou is much more important than Rokurou or even Eizen (who is however really important in terms of the Berseria-Zestiria continuity) due to her
Melchior connection.
But in practice her narrative arc is pretty bad, ending all too abruptly (and, as you mentioned, revealed too late).
Actually just realised there was another part of Magilou's quest:
you need to talk to the woman in loegress and man in stoneburry, then go to Melchios' sanctuary/temple and talk to Grimoirh there
 

Arthandas

Prophet
Joined
Apr 21, 2015
Messages
1,546
I tried the demo and almost got cancer after experiencing the roll your face on the keyboard combat. Button mashing is epitome of complex tactical gameplay compared to this.
Illuminate me if I'm wrong.
 

tet666

Augur
Joined
Apr 13, 2012
Messages
396
I tried the demo and almost got cancer after experiencing the roll your face on the keyboard combat. Button mashing is epitome of complex tactical gameplay compared to this.
Illuminate me if I'm wrong.

First Tales game?
That's pretty much how every Tales game plays at the start it gets better later on when you get enough ability's to form combos.
 

Bohrain

Liturgist
Patron
Joined
Aug 10, 2016
Messages
1,486
Location
norf
My team has the sexiest and deadliest waifus you can recruit.
I tried the demo and almost got cancer after experiencing the roll your face on the keyboard combat. Button mashing is epitome of complex tactical gameplay compared to this.
Illuminate me if I'm wrong.

First Tales game?
That's pretty much how every Tales game plays at the start it gets better later on when you get enough ability's to form combos.

I think the general consensus is that Berseria has the easiest combat in the series so far, although a lot of it boils down how easy Velvet is to play. There is an actual thought process involved if you play someone else like Rokurou and set the difficulty on at least hard so the game doesn't hand out health absorbation like candy. It's not the worst system out there considering you can make it challenging if you want to and the fights are quick which I can appreciate in a 40h+ game.
 

Emmanuel2

Savant
Joined
Feb 19, 2016
Messages
370
Location
Pearl of the Orient Seas
Do you play this on manual or semi auto? Why does it even default to semi auto?

I think most, if not, all 3D tales are semi-auto on default.

It makes players to not go "wtf, that didn't hit while I'm obiously in range" when they're not familiar with their own artes/charactters. The only difference between Manual and Semi-Auto is that whether or not you'll automatically move in range of the enemy when executing an attack command. The jump command is also affected, but not every 3D tales actually made jumping meaningful except for Innocence R or Hearts R.

You'll see alot players in good combo videos switch between them and is especially handy when positioning in movement-based/very technical tales of games like NDX, Graces F or Xillia.
 

Mark.L.Joy

Prophet
Joined
Sep 11, 2016
Messages
1,357
Cheat engine for 2.5x speed, mob battles visible in the overworld, and real timish battle system meets all my requirements for a jrpg, don't know if I'll finish but the characters are carrying it along.
 

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