tilteddragon
Barely Literate
- Joined
- Jun 17, 2016
- Messages
- 3
I sent the files to you via email in templeplushelp@gmail.com Thanks in advance!
Can you post the logfile from when you run it with Temple+? See instructions in first post.Good Evening, Not sure where to post this, but my computer will no longer run the game after upgrading to Windows 10m not temple+, co8 or vanilla. It crashes at start up, immediately, and without any real error codes. Any ideas why my W10 is not working while it works for others?
Thanks. Unfortunately it looks like your GPU isn't supported for Temple+ (no HW pixel shader 3.0 support).Can you post the logfile from when you run it with Temple+? See instructions in first post.Good Evening, Not sure where to post this, but my computer will no longer run the game after upgrading to Windows 10m not temple+, co8 or vanilla. It crashes at start up, immediately, and without any real error codes. Any ideas why my W10 is not working while it works for others?
Sent you the required documents.
Thanks, there's indeed a bug with Lesser Vigor (and the other Vigor spells as well). Fixed for 1.0.14.Just sent an email with logfile and .dmp file for a crash. Was resting in the Moathouse spider tower when it crashed. Only unusual activity was that Paladin had an active "lesser vigor spell still on him. The following line was in the log file "
[2016-06-20 07:11:29.149] [core] [info] d20_mods_spells.c / _remove_spell(): WARNING - no remove function defined for spell=( Vigor, Lesser )".
Can you post the logfile? (see first post)Hey, I get this error while launching ToEE with Temple+ installed. It's GOG Version, and I`m running Win10 64bit. Am I missing something? (I haven't installed anything besides Temple+).
Sitra Achara
What Trip weapon was affected?here some other minor bugs, they might need to be verified
-moving a character breaks its concentration on a spell
-monk doesn't get the 6th level bonus feat
-a trip attack made by a monk (or any character with Improved Unarmed Strike) provokes AOOs even if it shouldn't. Same thing happens when wielding a trip-weapon
-Calm emotions doesn't prevent the target from attacking, also the calmed condition doesn't break if the target gets attacked
-scrolls of the same spell stack together regardless of being arcane or divine, the last scroll put in the inventory gets overwritten
This is in all likelihood a vanilla bug, but I don't want to do a new install to check so I'll post it here and let god sort it out etc.
(Pictured: A level 20 cleric stacking combat buffs.)
Divine Power the spell is supposed to set the caster's BAB to be equal to their character level, giving a to hit bonus and allowing extra attacks, and those work properly in ToEE, the problem is that the to hit bonus doesn't stack with Enhancement bonuses, despite the BAB effect not being a bonus at all per the rules definition of bonus, so the stacking rules shouldn't never prevent it from working. Also, haven't been keeping up with the project, so gratz on the official release.
Well scrap that, I started over again at character creation, the cleric does not have "spellcraft" as a class skill. I think I created my previous one with the 1.012 version without updating immediately (the reason why I was able to put ranks in it) and I copied the characters to the 1.014 version (which does not have spell craft as class skill). Of course, the glitch is still there, clerics do have spellcraft as a class skill...Another tiny little bug. I'Ve leveled up my characters from Lvl1 to Lvl2 and my Cleric suddenly lost "Spellcraft" as a class skill and became gold-marked as a cross-class skill. Of course, it was maxed out at first level and I was not able to add or substract (interact basically) with the skill points.
Yeah, I accidentally left out Spellcraft in the Cleric class skill list. Already fixed for next version actually since someone else also reported itWell scrap that, I started over again at character creation, the cleric does not have "spellcraft" as a class skill. I think I created my previous one with the 1.012 version without updating immediately (the reason why I was able to put ranks in it) and I copied the characters to the 1.014 version (which does not have spell craft as class skill). Of course, the glitch is still there, clerics do have spellcraft as a class skill...Another tiny little bug. I'Ve leveled up my characters from Lvl1 to Lvl2 and my Cleric suddenly lost "Spellcraft" as a class skill and became gold-marked as a cross-class skill. Of course, it was maxed out at first level and I was not able to add or substract (interact basically) with the skill points.
Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Thanks, fixed for next version. Wands should be safe at leastTiny wee bit of a problem. Going to the Welkwood Bog with my cleric having a few scrolls in inventory. As soon as I use one (let's say Protection vs Evil), all copies of it disappear. Tried with a few other spells, all gone!
Anything new in this (haven't searched through the posts) or is this a new bug?
nope, the trip weapons are working fine, i must be mistakenWhat Trip weapon was affected?
Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Will do as soon as I am back up to Lvl2. Started over again and will go through Welkwood Bog tonight. I will try the feature again and see if it is still wonky.
I got the save, but both abilities were working correctly...Couldn't replicate this.. can you send a save?Continuing random bug check. My 2nd lvl Paladin cannot find another target for his Lay on Hands than himself (does not offer possibility of conferring it to somebody else).
Will do as soon as I am back up to Lvl2. Started over again and will go through Welkwood Bog tonight. I will try the feature again and see if it is still wonky.
Alright, sent the save files and log to the e-mail address for support.
That's great, because I specifically implemented thosenope, the trip weapons are working fine, i must be mistakenWhat Trip weapon was affected?