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Review The Age of Decadence Impressions on HeroicFantasyGames

Commissar Draco

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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Now from these two examples - the naked fight and the reward for intelligence - I think we can draw the conclusion that the game tends to reward certain choices in a very arbitrary fashion. I don't mind that the game world is a very cruel world where everyone is scheming to gain an unfair advantage over others. The Dark Sun world is like that too. But I think it's annoying that the world lacks coherence.

It would be coherent for the imperial guard commander to give a little extra reward (e.g. the armour set) to the player character if he had been particularly smart in a mission. But it's not coherent for the commander to decide that the player should lead the next mission without receiving training or properly trained allies. Similarly, it's not coherent for the commander to recommend that the player character fight naked with a dagger when the character is actually specialised in another weapon, and not in Dodge.

The reward for intelligence is a bit like having a D&D game where you play a wizard and, at some point in the adventure, a NPC wizard offers to provide 10 high-level magic scrolls to the player character, but only if he has a strength of at least 13. Why should a wizard be required to be strong, in order to gain a major advantage? Likewise why should a pure fighter be required to be smart.

From where they took this shtick that good fighter doesn't need to be smart? Conan was not intellectual and thanks Crom for this but had this practical wisdom and streetwise every wannabe commander needs. In this example you're rewarded for being Officer candidate so giving you better armor and companions is highly logical.
AGE OF DECADENCE - Nie dla idiotów - :obviously: Keep the Hype Machine up VD.:incline:
 

Grunker

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So... that describes pretty much every adventurer/tomb raider in most every PnP campaign? I mean they're not doing it for the good of the realm right? And we all know post-apoc settings are relatively amoral. Hell, if I had wagons/mules in AoD I'd cart around the dead bodies of my enemies to sell for a quick dinar. Or if there was non-lethal combat, I'd KO and enslave them all and sell them to salt mines.

Age of Decadence - No Choices, Just Consequences.
 

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