I don't care. I was talking about the game as a whole and I am right as always.I believe you should learn to read, J_C, I was talking specifically about MG questline, which doesn't involve fixing of any kind. .
I don't care. I was talking about the game as a whole and I am right as always.I believe you should learn to read, J_C, I was talking specifically about MG questline, which doesn't involve fixing of any kind. .
Wrong.I am right as always.
I blame all that on your contribution.
Why not?
I don't know about you, but I only mock bad text, which is not the case here.
Why?
I'm genuinely curious because this seems to be a common complaint and I just can't get my head around it.
What is the problem with being able to move your camera around as you see fit ?
You can't understand my high level intelligence.Wrong.
As always.
FeelTheAutismAh, newfag shows his true colors. GTFO.
The real reason to play AoD multiple times is that you get different missions. The CnC is in general pretty poor. But it has good system design (for combat at least), and is generally very competent so you do want to see the missions for all 6 paths. Playing the same path multiple times doesn't hold much appeal, with the possible exceptions being the two noble houses and the teron thief guild, since there's a good variety of combat and non combat quest solutions there.Actually, flavor text C&C is Bioware level shit. And it's very much the case here. VD and his new fanbots are actually advocating playing this shit multiple times just so you get different text. Text which is just bad. Fucking lol.
The CnC is in general pretty poor.
Just because it means nothing to you doesn't mean it does nothing.
There are different types of consequences:
- instant reward (you saved someone, sided with a faction, did a quest a certain way, betrayed, etc)
- doors opened/closed (something you did in point A affected your options in point C)
- long term consequences that affect the state of the world
MG questline in particular and the entire game in general has all three types. You don't care about the long term consequences that can't be shown in any game because they take years to materialize, so you dismiss all these consequences as false even though they mean something to people who care about the effect of your actions on the state of the world.
The real reason to play AoD multiple times is that you get different missions. The CnC is in general pretty poor. But it has good system design (for combat at least), and is generally very competent so you do want to see the missions for all 6 paths. Playing the same path multiple times doesn't hold much appeal, with the possible exceptions being the two noble houses and the teron thief guild, since there's a good variety of combat and non combat quest solutions there.
[about BG2] Instead, I will just say that despite all these options, you can blow most of your enemies to smithereens with a few spells or simply smash them with brute force. So you have all these options, but at the same time, they are not really that special, because the game allows you to do everything being just an one trick pony.
That's a stupid argument. I love BG2 but you can't judge it with specific parties or using mods; you have to assume the default base game.
This is a bit like saying "What are ya talking about? Skyrim is really hardcore and difficult - if you use the hardcore Requiem mod!"
I don't care. I was talking about the game as a whole and I am right as always.
Wrong.
As always.
Joined: Sep 25, 2012
No ULocation: Yiffing in Hell
You get back to fisting now!
Get out, the both of you.
Hm, no arguments against the top ten.Thank you for the free lecture! Do you think this top ten list of strategy games is good? Everything I read about JA2 is impressive. I think I will play this before other cRPGs of my "To Play" list.
Congrats, VD. You've actually proved that you're not on Mr. Blakemore's level.
I'll probably grab your game someday, despite the supposedly autistic difficulty and the again supposedly required save scumming. Been playing Mother 3 (my first foray into jRPGs, yay) recently and it's so refreshing to see such a reactive world, you can backtrack to the initial village as many times as you want and the people will always have something to say on your current advancements. Hopefully, your game is also as detailed in addition to all the juicy C&C.