Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview The Art of Decadence

In My Safe Space
Joined
Dec 11, 2009
Messages
21,899
Codex 2012
Elhoim said:
"Boxed version will include a full color, professionally produced box (as good or better than what you see in stores), full color glossy manual, full color glossy map. And the aforementioned CD case, of course."
I guess I'll need to start saving for it.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
art_of_ITS_04.jpg

Holy shit Oscar, amazing scene.

:thumbsup:
 

relootz

Scholar
Joined
Sep 9, 2009
Messages
4,478
Looks very good, i will probably buy it if it ever gets released.
 
Joined
May 6, 2009
Messages
1,876,816
Location
Glass Fields, Ruins of Old Iran
I want to play as Wolverine there, on the right.

The woman with the gun reminds me of Rochelle from Left 4 Dead 2. Could be the skin color expression, though.

Despite things like the stubby arms, I like the picture. Lots of things going on, I think it captures the tension well. Same for the Decadence pic above, you almost don't want to see what's in the other room.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Game is looking great, Thursday needs to hurry the fuck up.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
That AoD shot reminds me of the scene in Betrayal at Krondor, when you walk into a bar and the Nighthawks have killed everyone inside, bloody murder splashed everywhere.

I love that part.
 

SoupNazi

Guest
art_of_ITS_04.jpg


Is this how the result of actual in-game combat can look or is it just a scene in the game?
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,377
Vault Dweller said:
http://www.irontowerstudio.com/forum/index.php/topic,341.msg16963.html#msg16963

^ Some concept art

There are some really good pieces on that list. In some of them the perspective is a little off, and the color ones sometimes lack a bit of polish, but it's still pretty awesome work for an indie company. And it's cool that you can really tell there's a connection between the concept art and the way the game looks. Too often I see great concept art and games that take nothing from it. Looking forward to Thursday. :salute:
 

Deleted member 7219

Guest
commie said:
Matt7895 said:
relootz said:
Looks very good, i will probably buy it if it ever gets released.

Same.

Bullshit, everything is angular and there's no bloom!

What? If there is an option to disable bloom in modern games I always go for it. Having burning light shining right in your eyes makes the experience that much more terrible, in my opinion.

Still, there's no accounting for taste.... the art/graphics look just fine the way they are.
 

SoupNazi

Guest
sarcasm detection failure
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom