I understand what you're trying to say when you say 'adhd kids'. I just thought you should know that ADHD is a mental illness or disease that is very severe for the kids and adults who actually has this disease (or illness).
It would be more correct, I think, to say, that it looks like Bethesda again are going after casual gamers who don't have that much time they can spent on playing videogames.
However, if that's your position, I think I'll have to disagree (somewhat) with you. I haven't (yet) seen any evidence on this, nor have I seen any evidence that Liam Neeson is Voice Acting a character like the one he's played in Star Wars 1-3.
Also, Liam Neeson has played Michael Collins in 'michael collins', a very political story about the Irish and their quest for political and religous freedom for the English.
However, Vault Dweller's comment in the email makes me a little worried. The main plot (with Liam Neeson) seems to be directly inspired (some will stolen) from Bioware's Baldur's Gate 1 in which your father figure (gorion) was killed, and you were left to discover your trye heritage. If the main plot in FO 3 turns out to be this way, I'm going to personally write to Bioware (i.e. David Gaider), because I don't think it can be legal or ripp-off another companys IP? (but only when & if it turns ouit this way...)
On a more general note what it is with Bethesda and Father Figures ? I mean, they have killed off the Emperor in Oblivion. And they will probably kill of the player's Father in Fallout 3 ? There really need to be a psychological (or some other) reason to have a prominent Father figure in Fallout 3.
If Liam Neeson is just there to give your quests and diorections to complete said quests or something like that, well then, I'll, for one, will be very disappointed
. I will be happy, hough, sort of, if the main plot involves a plot twist of some sorts, involving your Father (Liam Neeson)...
On a more general note, my take on Fallout is that you, the player, together with your player's character (pc), are cast of of Paradise (the vault), and need to fend for yourself in the wastelands, whether they be urban or rural. And then, through that journey, by doing the main quest in the game, the pc is formed psychologically, as an individual in his own rights. An individual that is psychologically different from the make-up of his Father, and thus has learned how to make a way for himself in the world.
As for Bethesda writing the part for Liam, I think it went this way. Bethesda thought it would be cool to include a Father figure in Fallout 3, then looked around, and saw that Liam had played either Mentors or Father figures in the movies. And they contacted Neeson's agent, I guess...