Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Codexian Saga LP

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Very good. Enjoy your deadlock, gentlemen. I shall be slumbering in cryo-sleep underneath my vault in Costralia.

-Sound of vault door closing on hydraulics-
 

madbringer

Arcane
Joined
Apr 22, 2010
Messages
1,880
Location
the vast
I vote C.

After getting up to speed on the current events, i conclude the telepathic midgets cannot be trusted. Why aid a power as trecherous and manipulative as they? Tempted as i am to enter open conflict, pitching our enemies against each can only be of benefit to us. At least the Raumen are an evil we know - and in the wake of this conflict, they will also be an evil easy to subjugate and mold to our desire, as necessary.
 
Self-Ejected

Jack

█▓▒░
Patron
Joined
May 5, 2010
Messages
4,900
Location
Yondo
Insert Title Here
treave said:
Very good. Enjoy your deadlock, gentlemen. I shall be slumbering in cryo-sleep underneath my vault in Costralia.

-Sound of vault door closing on hydraulics-
I was too slow, I had my attention focused elsewhere.
We gain nothing on a war with the Hin'in.
At least not now.
Let us strengthen our army first and then attack.

My simulations also showed that the chance of an attack against us after option C is 73.4353%.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
goddamnit, councilors! just think, for MCA's sake!

which option gives us the most time to gauge our opponents? do extensive intel work? sway more clans to our side? amass more military power? etc etc...

B, of course! we needs not trade our honor and humanity with it! heed GarfunkeL's wisdom and let us be the Ribbentrop in this conflict! for if this is a trap indeed, we shall be expecting and thoroughly prepared to meet the telexenos and slaughter them like the hobbits that they are!

C is pure gambling! we could end up facing both the hin'in and the majority of the bug clans
 
Self-Ejected

Jack

█▓▒░
Patron
Joined
May 5, 2010
Messages
4,900
Location
Yondo
Insert Title Here
Very true councillor, the probability of facing both the midgets and the bugs after choosing option c is not favourable.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
9,879
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Actually, since I can't decide between B or C... I hereby declare my previous vote null and void.
 

madbringer

Arcane
Joined
Apr 22, 2010
Messages
1,880
Location
the vast
Every option bears it's risks. Who's to say the Raumen will not catch on to the B- implied shenanigans, crippling the whole deal? True, we might end up as a punching bag for bug-mounted psychic dwarves... But it's a risk i'm willing to take, just to see all those bastards burn. Burn! :evil:

Also, agreeing to any kind of deals makes us look weak. Codexia is no longer a pushover for mightier races, and it's time the xenos learned this fact. Time to stop being a pawn, and take our seat as a player, gents.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
madbringer said:
Every option bears it's risks. Who's to say the Raumen will not catch on to the B- implied shenanigans, crippling the whole deal?

No one, I'm pretty sure the noodles will "catch on" when we tell them we split them in half with the hin'in and that they are now our vassals.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
And the count is 1-9-11 now.

I have to say, dear Ribentrop-minding Councillors, that in order to be Ribentrop, you should be the one making the deal, not the one taking it. You're not the masterminds. You're gambling on an improvisation. Perhaps the Hin'in weren't even after conquering anything. Perhaps they're doing what we were doing all along - but they probed the minds and learned what we wanted, and what a brilliant idea it would be to make us fight their war and then take the spoils!

Remember, dear Council - we have three options before us, they have hundreds, and each is as alien as the other.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
I hereby submit amendment 145.23.5454e.23w1, the text of option 'B' shall be revised to:

Do you... choose to accept the Hin’in deal? It means money and territory on a platter. It means more power. Perhaps it is the start of a beautiful friendship. And all Codex councilors caught viewing pornography during council meetings will be dismissed from the council.

Would anyone like to change their vote?
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
@Obediah

But... You have a picture of a bare butt representing yourself!

...Oh, I see. Tricky, Councillor, very tricky indeed!
 
Self-Ejected

Jack

█▓▒░
Patron
Joined
May 5, 2010
Messages
4,900
Location
Yondo
Insert Title Here
If the Hin'in truly are capable of mind-control they already have the Raumen with them.
Let us not worsen our already bad situation.
 
Self-Ejected

Jack

█▓▒░
Patron
Joined
May 5, 2010
Messages
4,900
Location
Yondo
Insert Title Here
More than we can afford.
How are we going to prove the Hin'in to be plotting anyway?
Well the Raumen even believe us?
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Look at it the other way - now, it's a handful of Raumen. Tomorrow, it's a handful of Codexians and (if we actually manage to hold on to our mythical 50%) Codexian-space Raumen. At best we'd be purchasing a postponement and destruction of a buffer zone. At worst, we'd be opening ourselves for an attack while trying to subdue the Raumen regions.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,153
Location
Searching for my kidnapped sister
They havent dominate much of those bugs yet, only a few clans. Remember, they fight each other 100 years ago. And it result in a stalemate it seem.

Hiin's long time enemies the bug will perhaps know a few info regarding to this ability. After we expose Hiin for a dreadful puppetmaster that they are, the bugs are going to share info with us.

As for councillors who want to keep out of this war, too late. We are already in Hiin's strategy, i doubt we can live in peace. Either we intervene now to keep the war happening in Raumen's territory only (mwahgahahahah) or later on after consolidating power the Hiin and their slaves will attack us. Raumen is a known enemy and we know that they dont intend to invade us. What do we know about Hiin's intentions?

In order to limit our involvement with this war, C is the logical choice. Strange, but it is.
 

madbringer

Arcane
Joined
Apr 22, 2010
Messages
1,880
Location
the vast
Keep in mind that one of the most important things keeping those demonic hobbits from dominating the Raumeni is their segmented society - ours is different, and, dare i say, more prone to subtle manipulation, propaganda and coercion. Not like we would ever exploit those shortcomings, but i bet my frostbitten beard the hin'in would. And will, if you give them a chance!

They don't deserve neither our acceptance nor mercy.
 

Heechee

Liturgist
Joined
May 4, 2009
Messages
225
Some of those who keep spreading their fantasies should realize that had the Hin'in truly been capable of any significant mindcontrol, they would have already dominated the galaxy before Codexians killed the first mammoth. Telepathy does not necessarily mean mindcontrol.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
laclongquan said:
What do we know about Hiin's intentions?

but that's exactly the problem. we don't know anything about them, let alone their intentions, and option B is the only one that gives us enough time to actually gather some meaningful intel before plunging into a war with what seems to be the most dangerous enemy so far.

KNOW THY ENEMY, councilors! that should be our priority! for all we know, they advanced and expanded immensely in those 100 years and now they could crush the raumen in a matter of months but choose not to do so just for lulz (and since they devise this most excellent of plans, they wouldn't waste much of their precious resources/xenos/whatever).

we're not choosing B just because we want bug territory and sex-slaves (because we don't. we'd, secretly, grant them full autonomy (in exchange for tech and more favorable trading agreements) but with a facade of precarious control for the hin'in so that we can prepare for this most glorious of wars and get most (all?) of the clans on our side against the telexenos... hell, now that we have bearstealth (and i imagine we somewhat improved the design with our fabled codexian ingenuity) we can place quite a bit of hidden carrier groups along the border for scouting, backstabbing maneuvers if they try to invade etc etc...)

tl;dr: option B buys us enough time to adequately prepare a war against an unknown enemy, option C is a 50/50 chance that it could turn all the insectoid clans against us (although, to be fair, so does option B without proper diplomacy)
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
We don't have four eyes?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom