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The Console Witcher is Dead, Long Live Witcher 2

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,751
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Volourn said:
And, how can they be on the brink of bankruptcy? Last I hear is that the TW sold like a billion copies. L0L
Rumors say they have troubles as a distributor.
 

sheek

Arbiter
Joined
Feb 17, 2006
Messages
8,659
Location
Cydonia
As the financial crisis hit, the studio was affected as well, finding itself incapable of managing all three projects and forced to lay off a significant portion of its staff. The third Witcher IP project was cancelled, and its entire crew was let go or left of their own volition. A second round of layoffs followed as The Witcher: Rise of the White Wolf was cancelled, including around two dozen people losing their jobs yesterday.
Dumb Pollacks. This is what you get for mistreating the Jews.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Elwro said:
Volourn said:
And, how can they be on the brink of bankruptcy? Last I hear is that the TW sold like a billion copies. L0L
Rumors say they have troubles as a distributor.

I've heard that through the grapevine too, though not firsthand. The same source who told me this did not seem to be too worried about CDP not making it to publish TW2.

Besides, The Witcher only broke even, it didn't make a huge profit.
 

Jaime Lannister

Arbiter
Joined
Jun 15, 2007
Messages
7,183
The Brazilian Slaughter said:
Its multi-plataform, which means that its going to be massively consolized.

If you like The Witcher, then say goodbye. Its going to get the console treatment.

The Witcher 1 already plays like a console game.
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
CDP_RED said:
But final decision must guarantee high quality of the product, otherwise we won’t continue the production no matter what consequences it will bring. We are committed to the highest quality of all our games, and this is unnegotiable for us.

Sounds like the opposite of Obsidian.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,039
Location
Djibouti
yes plz said:
CDP_RED said:
But final decision must guarantee high quality of the product, otherwise we won’t continue the production no matter what consequences it will bring. We are committed to the highest quality of all our games, and this is unnegotiable for us.

Sounds like the opposite of Obsidian.

One of the main reasons could be that Obsidian are under publishers while CDP are *THE* publisher.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Razz said:
The plot thickens. Check out the comments section for a supposed reply by CD Projekt.

The reply is for real, Tom Ohle pointed to it from the TW forums.

Man, those two studios are offering pretty divergent stories. I'm not sure I buy either version just like that, and there's too much PR-speak especially in CDP:Red's statement.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Just copy the damn thing already. Fucking links...

It is sad that we cannot talk with WSG in normal business way, but communicate through media. It is absolutely not our style of making business, and we answer here as we feel forced to do this to clarify the unclear information:
1. All payments were done on time according to milestone plan.
2. Truth is that payments were later than originally planned but this was solely due to delays in production. The delays were growing in the project due to WSG continued to miss the deadlines.
3. Delays and risks of further development by WSG were unacceptable by CD Projekt (this happened even though CDProjekt RED was constantly increasing main team involvement to help in the production). The most important fact is that development process didn’t make planned release date possible and moreover propositions of the new release date were changing few times. Besides the schedule, technical incapability created a risk of missing planned quality which is absolutely unacceptable. And this brought an end in our cooperation with WSG.
4. Currently the works are on hold. We are evaluating all possible options to continue the production.
Making this decision was extremely difficult and sad as we know that many people are waiting for this project. We do our best to find a way out of this situation. But final decision must guarantee high quality of the product, otherwise we won’t continue the production no matter what consequences it will bring. We are committed to the highest quality of all our games, and this is unnegotiable for us.
So no matter what the final decision or solution we will find, please be sure that it will be the best for the game quality, and satisfaction of gamers, which is the most important for us!
Michal Kicinski
Joint CEO
CD Projekt Group
 

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