residuum
Novice
- Joined
- May 22, 2007
- Messages
- 1
Bear with me. (I am getting old, I will wear the bottom of my trousers rolled.) That was a decent interview. I implore CRPG designers to accentuate the role over the roll. I like dialogue choices, I like solving quests with a silver-tongue, not having to butcher 100 enemies to reach goals. Arcanum enabled me to do this, to a degree, as of course did Fallout 1 and 2. But I found playing a diplomat/negotiator hard though, even with loads of Int/Cha/Bea and Persuasion. I don't like having to invest early in Melee to ensure I level up at an acceptable rate (Arcanum gives XP for hitting things, much more than it gives for solving involved quests). When you recruit NPCs to do the killing you level up much more slowly, which kind of sucked. But those games came closest to what I yearn for, so I really can't complain... too much.