VentilatorOfDoom said:
Mortmal said:
well i challenge you to find me an example of rpg that requires a lot of strategy during fights, not a single one requires much brain use.
SSI games, RoA games, some IE games to a certain extent plus the examples already given. Or hybrids like JA2, Kings Bounty. Do you really want to tell me that in all these games you can win all fights by just applying a strategy as *elaborate* as hide behind chest & shoot?
But I'd wager when you said you played them all you had other *RPGs* in mind, huh?
No, when i said i played them all i really means it. lets take your first example SSI games, i reinstalled champions of krynn, its not the best interface of them all and you had to manually repick spellswhen resting but a good gold box game nonetheless.
Plot is ultra linear, rules are faithful to ADD . its filler fights after filler fights. its very simple to win them and the same strategy applies to every fight, USe AOE spells like fireballs, block the way to cover your wizards and focus fire the enemy wizards, then prieststhen other, spam heal spells/potions when needed. Its not really challenging. I am sure it could be easy to script a simple bot doing it all.
Funny but for IE games its almost the same tactics, Buffup before the expected " surprise" fight ,AOE spell the enemy groups, focus wizard, heal, rince and repeat. Some even manage it just by rushing fighters in.
Its better than choose ammo, hide run, shoot, but not much more.
Kingsbounty i never considered it like a rpg, its a strategy game like heroes of might of magic or disciple, i havent finished the last HOMM as i was bored before the end.Its really always the same once you figured the basic mechanics.
jagged alliance 2 ? lots of hide cover shoot as well, but a little more choices ,certainly a very good game but i never remember havingproblems or have to rethink a strategy in any tactical rpg.
http://www.youtube.com/watch?v=3TwMVM9ajwk
look at gameplay videos,nothing hard to figure.