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The most difficult boss encounter in a CRPG.

Qkieu

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Yup, some modded battles from BG2 were inane, totally agree.
 

Zeus

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I forget the title, but there was one JRPG unreleased in America, you could play with a translation patch -- I think it was Treasure of the Rudras -- anyway, in the first town you meet this girl, and you notice a priest sneaking off into this side chamber, and if you follow him, the chamber seals and you're trapped in a dungeon, doing 1 point of damage to enemies. I think the average random encounter would last ten or fifteen minutes down there, if you went in unprepared, and there was no real warning.

Pretty sneaky if you ask me.
 

Zeus

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Freelance Henchman said:
Just to get this straight: does the Codex consider the Diablo games as RPGs?

No, they're Action RPGs, same as Oblivion or anything else with realtime combat sans "tactical command pausing" or whatever the hell you want to call it (Icewind Dale II, etc.)
 

Darth Roxor

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Freelance Henchman said:
Just to get this straight: does the Codex consider the Diablo games as RPGs?

[Rabbinism] Do you think the Codex should consider Diablo games as RPGs?
 

Darth Roxor

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Freelance Henchman said:
Darth Roxor said:
Freelance Henchman said:
Just to get this straight: does the Codex consider the Diablo games as RPGs?

[Rabbinism] Do you think the Codex should consider Diablo games as RPGs?

[Buddhism] Is not all of life a game?

[Rabbinism] But how is that relevant to the question?
 
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Darth Roxor said:
Freelance Henchman said:
Darth Roxor said:
Freelance Henchman said:
Just to get this straight: does the Codex consider the Diablo games as RPGs?

[Rabbinism] Do you think the Codex should consider Diablo games as RPGs?

[Buddhism] Is not all of life a game?

[Rabbinism] But how is that relevant to the question?

[National Socialism] Do not question me! SIEG HEIL.
 

Darth Roxor

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Freelance Henchman said:
Darth Roxor said:
Freelance Henchman said:
Darth Roxor said:
Freelance Henchman said:
Just to get this straight: does the Codex consider the Diablo games as RPGs?

[Rabbinism] Do you think the Codex should consider Diablo games as RPGs?

[Buddhism] Is not all of life a game?

[Rabbinism] But how is that relevant to the question?

[National Socialism] Do not question me! SIEG HEIL.

Shivah1127.jpg
 

Deadeye Dragoon

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Dran Draggore in Eye of the Beholder II, the only boss I've never beaten due to difficulty. It was hard to find tactics back then (no internet or a very young net) and I beat my head against his dragon form for many nights. Then reloaded an earlier save and levelled up, tried again, still no luck. Replayed the whole game in the internet age and tried tactics found there but still no luck. GRAAA

I don't think Mulmaster Beholder Corps counts, as it's either literally impossible (non-cheese) or incredibly easy (dust of dissapearance). If someone did it without the dust, well wow.

A lot of the IE game bosses were hard, but a lot also allowed for exploiting the AI by running around and crap.

Toughest besides Draggore was probably Tyrannaxus (sp?) from one of the Gold Box games, the Storm Giant or something surrounded by a ton of guards.
 

Zomg

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Try playing Dungeon Master (2 if you live VGA), your twitch blobber skills will grow quickly.
 

GarfunkeL

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Tyranthaxus was the mind-controller dragon in the end of Pool of Radiance and he wasn't really that difficult, since your party was on xp cap by that point. IIRC, I killed him on my first try without anyone dying, though him trying to dominate your party member was a bitch.
 

Deadeye Dragoon

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GarfunkeL said:
Tyranthaxus was the mind-controller dragon in the end of Pool of Radiance and he wasn't really that difficult, since your party was on xp cap by that point. IIRC, I killed him on my first try without anyone dying, though him trying to dominate your party member was a bitch.

I looked it up, the fight I'm thinking of is in Curse of the Azure Bonds, Tyranthraxus reappears as a storm giant at the end.

There was some other really tough Gold Box fight, three waves of something including dragons and shambling mounds and owlbears or something. It may have been mentioned earlier in the thread; My memory is awful.
 

GarfunkeL

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That other thing you are thinking is the ending of Pool of Darkness with its 3 waves of insane monster and yes, it is infamous in its cheesiness. You can search "GOLD BOX" for the thread where someone min/maxed the group for maximum firepower and actually finished that fight on normal difficulty.
 

Unkillable Cat

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Deadeye Dragoon said:
Dran Draggore in Eye of the Beholder II, the only boss I've never beaten due to difficulty. It was hard to find tactics back then (no internet or a very young net) and I beat my head against his dragon form for many nights. Then reloaded an earlier save and levelled up, tried again, still no luck. Replayed the whole game in the internet age and tried tactics found there but still no luck. GRAAA

You gotta be fuckin' kidding, right?

Here's how you beat...well, any monster in the EOB games:

Find a room that's 2x2 squares wide. Lure your monster of choice into this area. When you have done this, use the side-step arrows to keep circling the monster turning to face the monster and hitting it with melee attacks whenver possible. If you do this right, no monster will ever get a chance to attack you.
 
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Played IWD just a while ago, starting out on heart of fury mode with a level 1 party.

Most of the boss battles where you started out surrounded with no preparations were a bitch since I wasn't exploiting the AI for the most part (IE only at low levels), but Yxunomei was a fucking terror. Only bypassed the spell resistance by pure luck since I had no access to high level spells at the time. So far IWD2 hasn't been nearly as hard as anything there.
 

Deadeye Dragoon

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Unkillable Cat said:
You gotta be fuckin' kidding, right?

Here's how you beat...well, any monster in the EOB games:

Find a room that's 2x2 squares wide. Lure your monster of choice into this area. When you have done this, use the side-step arrows to keep circling the monster turning to face the monster and hitting it with melee attacks whenver possible. If you do this right, no monster will ever get a chance to attack you.

I tried strafing and leading him all over that floor, all that shit, every tactic I could think of, including using that wand or something that blunted some of his attacks. Had little problem with other EOB battles, but it was still the only encounter I never beat, in any game (aside from Mulmaster's w/out dust). His AOE swipes or breaths or whatever just eventually wiped us before we could kill him.
 

mondblut

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GarfunkeL said:
That other thing you are thinking is the ending of Pool of Darkness with its 3 waves of insane monster and yes, it is infamous in its cheesiness.

Moar liek the ending of Gateway, it had tons of shambling mounds (PoD ending had no owlbears or shamblers, and I think no dragons either). And trolls. And you had to manually leave every battlefield to reach next battle (there were at least 3, moar liek 4-5), spending few turns of your casted "buffs" while trolls kept getting up and keeping you in a current sector. And of course no healing and memorizing in between fights. And you couldn't be 39/40 as in PoD. Nasty, nasty ending. My pretty much fighter-only party (one h/e FCM, silly me) didn't have a chance, I had to resort to cheating by cloning a wand of fireballs and opening up with a MLRS barrage (did not work against shamblers, of course, but at least cleared the rest).

Curiously, all shamblers were decked in +3 stuff head to toes, including twohanded swords. WTF? I decked my whole party in their equipment in process.
 

Unkillable Cat

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Deadeye Dragoon said:
I tried strafing and leading him all over that floor, all that shit, every tactic I could think of, including using that wand or something that blunted some of his attacks. Had little problem with other EOB battles, but it was still the only encounter I never beat, in any game (aside from Mulmaster's w/out dust). His AOE swipes or breaths or whatever just eventually wiped us before we could kill him.

Looks like the problem is that you're just moving too slow. If done right, the tactic I mentioned should never allow Dran to get an attack in.

I have to ask out of curiosity: How did you fare through EOB3? More importantly, against the endboss in that game? He moves really fast, almost the fastest monster I've seen in these kinds of games.
 

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