Diogo Ribeiro
Erudite
I wasn't arguing context-specific examples (and seriously, rendering IQ as an impossible detail to measure in a quasi-medieval because the concept wasn't "known" in such a setting is pretty disingenuous, ace) but it doesn't stand to scrutiny that a numerical evaluation of oneself is unrealistic since numbers govern a great deal of our identity and by association, the identity of characters whom we try to role-play. Arguing that not every person's trait, skill or experience can be measured in a quantative way was a non-sequitur and self-evident either way - but the point is, many can and subsequently, many are.
It's arguable whether replacing a quantitative measurement for a qualitative method brings any immersion to the table. At best, it presents a more humanistic scale of representation (and it's certainly not without flavor) but if this is an improvement is questionable seeing as how either of them can prove to be unwielding and abstract in specific cases. Sure, CHA 17 is abstract and doesn't really convey much about your character unless how he will convince someone in a metagaming roll of a die but in a "very realistic RPG system" it's hard to argue against the use of numerical precision to describe certain character aspects since it *is* pretty realistic.
It's arguable whether replacing a quantitative measurement for a qualitative method brings any immersion to the table. At best, it presents a more humanistic scale of representation (and it's certainly not without flavor) but if this is an improvement is questionable seeing as how either of them can prove to be unwielding and abstract in specific cases. Sure, CHA 17 is abstract and doesn't really convey much about your character unless how he will convince someone in a metagaming roll of a die but in a "very realistic RPG system" it's hard to argue against the use of numerical precision to describe certain character aspects since it *is* pretty realistic.