Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview The Outer Worlds Character Creation, Gameplay and Interviews with Leonard Boyarsky and Nitai Poddar

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Brian Heins; Charles Staples; Leonard Boyarsky; Nitai Poddar; Obsidian Entertainment; The Outer Worlds

It turns out that Monday's The Outer Worlds first 20 minutes gameplay video at IGN was just the opening shot in a final press tour before the game comes out next week. Over the past two days additional gameplay footage has been showing up all over the place, now including character creation (which contains no "geometric shapes" whatsoever by the way). Guess it wasn't that big of a secret after all. At Giant Bomb and GameSpot, Leonard Boyarsky and straight-talking narrative designer Nitai Poddar arrived to provide commentary. Giant Bomb's video consists of the game's first 70 minutes, while GameSpot's video offers a look at some new early game areas and includes a glimpse of the Halcyon system world map.



Besides gameplay, Leonard and Nitai also showed up to talk about The Outer Worlds on IGN and Game Informer's weekly podcast shows.



There were also interviews with Brian Heins and Charles Staples published over at Wccftech and Den of Geek, and it wouldn't surprise me if more videos showed up over the weekend too. We're told that reviews of The Outer Worlds will start coming out on October 22nd, so expect more theatrics.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,539
Location
Nottingham
Whether folk think it looks good or bad, I'll say this - it looks like it's been done a million times before. Stylistically it's just a homage to sci-fi in various media which we've all seen and interacted with time after time.

Could end up being a cracking game regardless, but fuckinghell they need some creativity in their team. There's simply nothing fresh here.
 

Morkar Left

Guest
Tbh it looks like they stole the engine and space/scifi art assets from New Vegas / F3 and made their own game out of it...
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,158

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,160
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Whether folk think it looks good or bad, I'll say this - it looks like it's been done a million times before.
I've been saying this for months now. If we are of the same opinion, this is saying something.

We sincerely believe that it’s better for the artist to leave the art undone if it’s not good. Look at your Steam library. Nobody needs another game released. We don’t want to work on just another game. What we need is a masterpiece, and so we do what we must.
https://zaumstudio.com/2017/08/02/intriguing-indigraze-interview/
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom