Hümmelgümpf
Arbiter
Box art:Twinfalls said:Can we get this outfit in the game?
Puts a new spin on the title, doesn't it?
Box art:Twinfalls said:Can we get this outfit in the game?
Examples please.The Feral Kid said:drunkpriest said:I think Vault Dwellers arrogance is directed at you and the ones that think that baldurs gate 2 was actually a role playing game.
FYI and the rest of the idiots on these forums who believe so, BG has stats that affect the outcome of many actions.
Then don't play it. Simple solutions for simple problems.Talby said:Interviews are great, but I want to actually play this thing already. I'm getting a bit sick of the drip-feeding of info.
That's the problem with hyping something too much, it gets to the point where you're sick of the game before you've even played it.
Why invent new words for old concepts? I had a similar discussion on NMA yesterday. From my post in response to "choice & consequence, multiple solutions are a very modern thing."Lord Chambers said:This historical use of RPG is rarely addressed in discussions here and I think it needs more attention. It's well and good to design the type of RPG you want Dweller, and I'd say it's superior to the other types. However, you can't just make the game you want and stamp it the one true word of RPGod anymore than Bioware can call Mass Effect the archetype of RPGs.RPS Rickman said:Although i agree with his tastes and will definitely get this game, saying that a game is only an RPG if it has choices and consequences is a bit silly. Very few games before Fallout did it, and classic titles like the Might and Magic and Wizardry or Eye of the Beholder series had none. They were mostly dungeon hacks.
I think Iron Tower is at the helm of a redefinition of what RPG means, and I would love for them lead more intelligently than picking games 90% of players would identify as RPG and saying "it's not an RPG." As a vice-president of marketing I’m sure you can come up with something descriptive that is just as fresh as your game design. Instead describe Age of Decadence as having C&C gameplay opposed to Oblivion's sandbox gameplay. Or if Fable is player-centered then say AOD is setting-centered. I just don't see the advantage of stamping your game RPG like everyone else but insisting ‘we really mean it,’ except to ameliorate years of gaming bitterness.
I learned from the best, Volly. *bowsVolourn said:Just VD's way of trolling, and it works. It also proves that he's a liar at the level of Bethesda and Troika. R00fles!
*bows
Vault Dweller said:Examples please.The Feral Kid said:drunkpriest said:I think Vault Dwellers arrogance is directed at you and the ones that think that baldurs gate 2 was actually a role playing game.
FYI and the rest of the idiots on these forums who believe so, BG has stats that affect the outcome of many actions.
elander_ said:What are real choices and consequences? I would say that a dialog choice that gives you an insightful reaction, information or something that gives you some edge, even if it's just for one quest has some usefulness and makes the game more interesting.
Why invent new words for old concepts? I had a similar discussion on NMA yesterday. From my post in response to "choice & consequence, multiple solutions are a very modern thing."
We were offered a good publishing deal by a large North American publisher, although I’m not sure if that’s the direction we’d take.
Twinfalls said:Can we get this outfit in the game?
ghostdog said:This is the best example of C&C I can give you:
http://www.youtube.com/watch?v=v8K87H3T1UU
Shannow said:Volly is exactly right. BG is an RPG. Whether it is a good RPG is for everyone to decide for themselves.
And you are completely pushing aside the games that inspired them, the games that existed before, and the games that pushed the genre in the first place.
Didn't play Stalker. As for the rest, from the lowest to the highest:Dicksmoker said:Alright VD I'm going to throw a couple of names out here.
Jade Empire
Gothic
STALKER
Morrowind
All games with minimal C&C. Could you add BG2 to the list and rank them in terms of C&C?
Thanks.
Vault Dweller said:Then don't play it. Simple solutions for simple problems.
...The Feral Kid said:Vault Dweller said:Examples please.The Feral Kid said:drunkpriest said:I think Vault Dwellers arrogance is directed at you and the ones that think that baldurs gate 2 was actually a role playing game.
FYI and the rest of the idiots on these forums who believe so, BG has stats that affect the outcome of many actions.
Skill checks and saving throws. Spell memorizing, potency and casting.
That's what I said?RuySan said:So, acording to VD, the only RPG's that existed before Fallout were Darklands and the Ultima series.
http://www.irontowerstudio.com/forum/in ... opic=198.0So, the SSI and Wizardry games weren't. How to classify them, then?
Good to know.Not that i care, because you, Vault Dweller, are wrong.
Did someone say it's not stat-based?Shannow said:All of BG is stat dependant. Take a warrior. Make one roll at char creation. Accept whatever crappy stats you get. Min-max so that all your points are in Charisma, Wis and Int. Try to play the game.
Do another warrior. Take the best out of 50 stat rolls. Min-max with the focus on str, con, dex. Play the game and come back telling us that BG isn't stat dependant
Vault Dweller said:Didn't play Stalker. As for the rest, from the lowest to the highest:Dicksmoker said:Alright VD I'm going to throw a couple of names out here.
Jade Empire
Gothic
STALKER
Morrowind
All games with minimal C&C. Could you add BG2 to the list and rank them in terms of C&C?
Thanks.
BG2 - MW - Gothic - Jade Empire
Vault Dweller said:...The Feral Kid said:Vault Dweller said:Examples please.The Feral Kid said:drunkpriest said:I think Vault Dwellers arrogance is directed at you and the ones that think that baldurs gate 2 was actually a role playing game.
FYI and the rest of the idiots on these forums who believe so, BG has stats that affect the outcome of many actions.
Skill checks and saving throws. Spell memorizing, potency and casting.
It was supposed to be a surprise, you jerk!Blackadder said:As for the topic, VD can say whatever he likes. As long as there is a decent combat system in place, and it looks like that is what is happening, he can tell me the Sun will crash into the Moon for all I care.
By all means. I've offered my opinion, which didn't change in the last 5 years. Someone has a different opinion? On teh intarnets? I believe it not!Needless to say, I disagree with him on the question of what is and is not an RPG.
I would tell you but... its better that you dont know.Vault Dweller said:Does that really qualify for "different experience" these days?
I'm afraid they do, Volly. I can't hide it from you any longer.Volourn said:"BG2 - MW - Gothic - Jade Empire"
MW, or Gothic do NOT have more role-playing than BG2.
But it's a secret, right? Only a chosen one like you can see it?"Is there any REAL difference between two different BG2 partie"
Absolutely there is.
Different party members rank on the "choices & consequences" scale somewhere between "I can use different weapons, spells, and class abilities to kill enemies!" and "I can do side quests in any order OR ... not do them AT ALL!!!""(other than party banter and party members' quests)?"
You just fuckled up here. This alone proves that there is C&C. The game plays out differently depending with what you play and how you play.