Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Real Monkey Island 3

trustno1code

Prophet
Joined
May 24, 2007
Messages
290
Location
La Pologne
nxbc.png

xaa7.png
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
BTW, more than the end of MI2, I never got the start of MI3... why the fuck is Guybrush floating on a bumb car in the middle of the sea?

Because in MI3, Big Whoop was a giant mindfuck trap set by LeChuck, fooling Guybrush into thinking he was a child who dreamt it all, while LC could sail off and try to steal Elaine. That's also why Guybrush gets hit by the effect again at the start of Act IV hand has to make a hair of the dog that bit him.

Which kind of spoils MI2, which worked brilliantly on its own, as taxalot explained earlier.
 

Jugashvili

管官的官
Patron
Joined
Aug 20, 2013
Messages
2,612
Location
Georgia, Asia
Codex 2013
Come on, people, it should be obvious by now that Gilbert is an old troll who enjoys watching us poor nerds writhe in anguish as we speculate about a game that came out, what, 23 years ago? I'm not even sure he really does know how the plotline would have resolved. He has already said that the interpretation in CMI was not what he had in mind, but he has also said that the "it's all a child's imagination" theory is wrong, too. I don't think we'll ever know what he had in mind.
 
Joined
Apr 19, 2008
Messages
3,060
Location
Brazil
Divinity: Original Sin
In the end of monkey 2, after the reveals everything is a child's imagination, you can see at least two events that it's a spell by lechuck. One is LeChuck himself as a kid looking to the "camera" and his eye flash red with lightning. Two is that after the first credits, we have a scene with elaine, still adult, wondering if lechuck used "that" spell...

Monkey 3 just took that idea and moved on.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,873
Divinity: Original Sin
Oh FFS I explained this shit years ago.

There's no child's imagination (debunked by Gilbert, and besides makes no sense in the game's context). There's no spell by Le Chuck (this is all Curse act 5 crap, and the less said about that entire act the better). Did anyone forget what Big Whoop was supposed to be in the first place? Voodoo Lady spells it out earlier in the game: it's a gateway to another world, which Guybrush can use to escape from Le Chuck. So he does get it, and does use it, and does escape to another world (ours).... except Le Chuck also ends up using it and follows Le Chuck. Hence Kid Le Chuck evil flash at camera: it's still is him (not some random kid brother of that other random kid who thinks he's Guybrush), and he's managed to not let Guybrush get away from him. Elaine is still there because she doesn't know any of this has happened and thinks Guybrush is just gonna come out (which he could've if a Gilbert MI3 had been done in which he finds some excuse for Guybrush to go back to his own world).

Elaine's spell reference is because THE ENTIRE DAMN SEQUENCE is Le Chuck trying to cast a horrible spell at Guybrush (the doll).
 

Lambonius

Infamous Quests
Developer
Joined
Jan 18, 2014
Messages
53
Curse is a brilliant game. I don't care what Ron Gilbert would have done.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom