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Editorial The Replay Value of RPGs

Gosling

Liturgist
Joined
Nov 4, 2006
Messages
467
Location
East of the Sun and West of the Moon
GarfunkeL said:
Also, why the fuck is it split up to SIX fucking pages? It's like a paragraph is now a whole page. A ruse to camouflage the lack of content?

Probably because they expect you to click on an ad banner everytime you load a new page?
 

Zomg

Arbiter
Joined
Oct 21, 2005
Messages
6,984
Why would you ever replay a Morrowind-like Beth RPG? You can do everything with one character anyway (particularly in TES games where you can just grind up all the skills to 100 if you want). The only exclusive content I can remember from Morrowind were the 3 houses quest lines, and I bet there was less in Oblivion and FO3 (all I know from that one is the megaton thing). The worlds are designed to eliminate exclusivity.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,161
Has he even played Oblivion? It was way more streamlined than Morrowind which at least made it impossible to achieve highest rank in all guilds. Quests were linear and main character development wasn't that good either.

F3 was an incline on fake choices, not that much on consequences though.

sfsdfsfdsd
 
Joined
Feb 7, 2010
Messages
12
The only bright spot in all of this are those developers who have yet to abandon such RPGs. Bethesda Softworks

who have yet to abandon such RPGs. Bethesda Softworks[

RPGs. Bethesda Softworks

political-pictures-do-not-want-surprised-guy.jpg
 

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