felipepepe
Codex's Heretic
Man, I'm hyped up. I promise to do another glorious Beta LP if I get into this one.
And it's gone...shit, really wanted to see that.
I WANT IT NAO!!!!! I'm not into MMOs, but I'm excited for this game since they announced it.I ve been in the closed beta for a few months now.
Its good.
I like the character and combat system.
You pick 2 weapons to carry and then pick 7 active and 7 passive abilities total for these 2 weapons (you can have many different sets stored to switch between when out of combat).
The quests, up to 3rd area that i completed were very well done: interesting, and very VERY challenging.
The production value is very high. full voiced-over and cinematic like swtor.
I hope i find some time this week to check out the new area (Egypt) and the pvp(i have high hopes for it) and post some impressions.
Ugh, PvP.
Hows the PvE in the game ? Could you solo the game as far as you've played without other people ? Tell me more about your experiences in this virtual world.
Ugh, PvP.
Hows the PvE in the game ? Could you solo the game as far as you've played without other people ? Tell me more about your experiences in this virtual world.
I solo'd the whole content up to and including the third area.
The first area was easy enough.
Second was quite more difficult and third was a nightmare.
I believe that the devs nailed the "dark and gritty" as far as atmosphere, world design and gameplay are concerned but are a quite bit off in the difficulty curve (especially since its an mmo).
Imagine that even after a couple of weeks into the beta, most people stayed in the first area and only a few brave souls ventured into the second.
While i was questing on the third area i didnt see more than 5-6 other players...
I dont know what the Egypt area is like since it seems i missed the whole last phase.
I just patched up the client to spend some time on it this weekend but it turned out that the beta closed down last week until the next event :/
Could you comment a bit on the Ability Wheel and what build(s) you used? I'm really hoping there is actual depth there and not simply the illusion of depth. Also the loot system, did it feel rewarding?
I ve been in the closed beta for a few months now.
Its good.
I like the character and combat system.
You pick 2 weapons to carry and then pick 7 active and 7 passive abilities total for these 2 weapons (you can have many different sets stored to switch between when out of combat).
The quests, up to 3rd area that i completed were very well done: interesting, and very VERY challenging.
The production value is very high. full voiced-over and cinematic like swtor.
I hope i find some time this week to check out the new area (Egypt) and the pvp(i have high hopes for it) and post some impressions.
How much content is there in the beta?
This sounds a lot like the early impressions people had with AoC. Then the brutal truth hit them when they got to lvl cap and realized there's fuck all to do save complain about bugs and broken mechanics.
TSW would have been a total killer was it a Singleplayer RPG.
But as it is, it's likely the most interesting MMO out there at this point.
Unfortunately, even though it is the most interesting, it also is the least anticipated (compared to guild wars 2 and even tera).
During today's quarterly financial presentation Funcom presented the initial overview on the planned business model for The Secret World.
At the presentation we revealed that The Secret World will feature a traditional paid subscription model combined with micro-transactions through an in-game store. This information was provided as part of Funcom's financial forecast going forward, and no further details were given due to the fact that we are still working on finalizing the model.
We are very excited about introducing an in-game store already from launch. Being able to integrate the store into the actual design of the game pre-launch gives us opportunities you do not normally get when introducing a store after you have launched a game.
We will be revealing more information about the store at a later date, but what we can say for now is that it will focus mostly on convenience item and character customization items such as clothing - of which The Secret World will offer a ton of variety! As developers we are being very careful in making sure that items purchased through the store does not give players any unfair advantage against those who do not use the in-game store.
Character power in The Secret World will be determined by how well you play the game, not how much money you are willing to put into it. Funcom already has considerable experience with in-game stores such as these and we have previously implemented these systems without damaging game balance in our other games, and as such we are confident the same will be true for The Secret World.
We look forward to revealing more about the in-game store as we progress towards launch!
Sincerely,
Funcom