SausageInYourFace
Codexian Sausage
Fair enough, I guess thats what most people would say, most Codexians, anyway. I will still probably disagree but I'm gonna expand on why in another post.What would you take from U5 to improve U7 with?
- Combat. I'm not saying U5 combat was brilliant, because it wasn't, but it was a hell of a lot better than U7 combat. So at least taking the U5 combat and improving it instead of throwing it out would be preferable. Of course, by U7 the Ultima series wasn't about combat any more - it was essentially an adventure with RPG elements.
About the map, I think it would be a too radical change from the way U7 is designed. The seamless world is integral to its design, that the world feels a bit smaller (and the adventure perhaps a bit less 'epic') as a result is something one just has to live with, I suppose.
If they'd been fully fleshed out blobbers then that would be something, but it was like playing a different game, and not a particularly good one.
Yes, particularly odd that it changed from blobber perspective to tactical top down in combat. They did a few interesting things with that (secret doors, levers and so on) but a fast paced M&M style blobber combat might have been a better choice, it certainly would've made exploration faster.