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Ultima The Ultima Underworld I & II Thread

Saxon1974

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I think I will just use the shrines on the other levels since each level is supposed to have one.

Are gems included in those items that you dont want to get rid of? Or are those more like gold and only uses as a monetary item?
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
The shrine? You have to jump to it.

But don't. You know that rock you stand on from which you see the locked shrine door? Turn 90 degrees right and jump ahead, on another rock-platform. Now - LOOK TO YOUR RIGHT.

Voila.

I am quickly learning that you better look around really carefully so as not to miss things like this.
 

gunman

Arcane
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Jan 4, 2008
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Both UW are great games, although I have never managed to finish neither one of them. The story and the atmosphere of UW I is great, however the never ending crawling through the tunnels eventually caused me boring and I quit the game at some point. Let's say three or four levels of dungeon crawl can keep your interest up, but eventually you are fed up. From this perspective UW II can be better as it is less tunnel oriented, but it lacks the atmosphere.
 

Saxon1974

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Jasede said:
The shrine? You have to jump to it.

But don't. You know that rock you stand on from which you see the locked shrine door? Turn 90 degrees right and jump ahead, on another rock-platform. Now - LOOK TO YOUR RIGHT.

Voila.

I am quickly learning that you better look around really carefully so as not to miss things like this.

Ah, I didn't think to do that. Next time I play I will give that a try. I already went on to level 2 and used that shrine so not sure there is a reason to go back to level 1 unless there is something in that room that I need.
 

Saxon1974

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THere is a portcullis in the northeast section of level 2 that has a lever on the other side of it. I assume I need the spell Telekinesis to get it open? I can't find another way to open it, but Im wondering what a warrior character would do to get it open.
 

Binary

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Trinsic
Saxon1974 said:
THere is a portcullis in the northeast section of level 2 that has a lever on the other side of it. I assume I need the spell Telekinesis to get it open? I can't find another way to open it, but Im wondering what a warrior character would do to get it open.

You need some item long enough to reach the lever...
 

Claw

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Project: Eternity Divinity: Original Sin 2
Jasede said:
But don't. You know that rock you stand on from which you see the locked shrine door? Turn 90 degrees right and jump ahead, on another rock-platform. Now - LOOK TO YOUR RIGHT.
Thankfully, I have Corby's map. And a keen eye.

When I was looking for my UU manual, I stumbled across the Grail Diary that comes with indiana Jones and the Last Crusade, and while I'm not sure it serves any actual purpose, I wondered how much money publishers waste on DRM and how cool it would be if they spent the money on useful extras instead. I mean, DRM mainly serves to annoy buying customers. Pirates crack it and forget about it. It's not that such extras would prevent piracy, but at least they'd fail in a much more pleasant manner.
 

Saxon1974

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Binary said:
Saxon1974 said:
THere is a portcullis in the northeast section of level 2 that has a lever on the other side of it. I assume I need the spell Telekinesis to get it open? I can't find another way to open it, but Im wondering what a warrior character would do to get it open.

You need some item long enough to reach the lever...

Should have realized the poles in Braggits Cell were gonna be needed. Im having a hard time carrying stuff because my encumbrance is always maxed out.
 

WalterKinde

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The cool thing about UW unlike say Oblivion is you can stack items up somewhere and come back later and find it all there.
The exception being food, after a time it becomes either rotten or stale.
 

someone else

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Steve gets a Kidney but I don't even get a tag.
Food don't spoil in UWs and most games, only game I can think of is another UW called Unreal World. You can damage food with fireballs.

Weight is an issue to me as I'm a pack rat, I prefer using a very high str char, UW2 adds an extra 10 stones to your carrying capacity. I chose to avoid wearing plate armour, the +2 protection isn't worth the weight, chain is good enough for me, esp in UW2 where you can enchant your own armour.

The prefered skills in order for both games are Weapon, Casting, Mana, Defence. Everything else is not needed.
 

WalterKinde

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I remember a few days of game time passing in Ulitima Underworld.
And a fish i had caught after making a fishing rod from spider silk and a pole, went from freshly caught fish to 1 day old filsh finally to rotten fish, samething happened for some cheese, as well as some bread i found in that case the bread became stale after a few days of in game time.
I had to use the look icon on it to see the listing but food does spoil after a certain amount of time.
Of course i didn't try eating the rotten food to see what would happen maybe you don't get as much hp back or ynothing happens but its there.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
When cheese rots that actually means you can sell it for more gold as a delicacy.
 

Murk

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Jan 17, 2008
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jesus, is this game really that detailed?

i can seriously fire it up and expect to make a zombie-hair-sewn thong that i'll need to pass through level 3 or something?
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I was just kidding, but yeah, food does rot and you can make a fishing pole yourself, or torches.

You can even cut a boulder into small pieces to make sling bullets. It's rather nice.
 

Ammar

Scholar
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Oct 14, 2006
Messages
215
WalterKinde said:
I remember a few days of game time passing in Ulitima Underworld.
And a fish i had caught after making a fishing rod from spider silk and a pole, went from freshly caught fish to 1 day old filsh finally to rotten fish, samething happened for some cheese, as well as some bread i found in that case the bread became stale after a few days of in game time.
I had to use the look icon on it to see the listing but food does spoil after a certain amount of time.
Of course i didn't try eating the rotten food to see what would happen maybe you don't get as much hp back or ynothing happens but its there.

If it's rotten enough you actually get poisoned IIRC.

I also remember a few bugs involving damaging items by throwing them against walls or shooting fireballs at them. Can't recall if making food go rotten fast is one of them, though I do remember that in UW 2 there is an exploit that allowed you to turn a scroll/potion into a piece of debris with the same power and infinite charges.
 

someone else

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Steve gets a Kidney but I don't even get a tag.
Does food decay in your inventory, on your current level or only those that are created by you? Does it start decaying when the floor is initally entered?
Does time sleeping count or only real time in the dungeon? Cos I've slept for months and the food is still fresh.
Have yoy guys been throwing food? Cos food like other items have durability and they are 'damaged' by throwing. You can get rotten food by tossing a day old piece of meat, eventually you get trash.

BTW, in UW2, quest items cannot be lost in water, your rune bag for example, floats on water. I wonder if they can withstand lava and fireballs.

Formulas:
Attack : Weapon skill + 1/2 Attack skill
Defence : Defence skill + 1/2 Weapon skill

You can train by summoning monsters and defeating them, but this leaves pools of blood which can cause problems to the game if there are too many. Fireballs can turn blood to ashes and you can then pick them up and dispose them in water.
 

WalterKinde

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Mighty Mouse said:
Does food decay in your inventory, on your current level or only those that are created by you? Does it start decaying when the floor is initally entered?
I have no idea but i guess it starts to decay once its "found" meaning you pick it up or look at it regardless of it goes into your inventory or not.
Does time sleeping count or only real time in the dungeon? Cos I've slept for months and the food is still fresh.
Again i can't say for certain but when i have slept (to heal wounds or regenerate mana) and time passes you can read the effects on food by using the eye icon , i have never played the game without at least sleeping one time so i don't know if staying awake and never sleeping will stop food decay.
Have yoy guys been throwing food? Cos food like other items have durability and they are 'damaged' by throwing. You can get rotten food by tossing a day old piece of meat, eventually you get trash.
Never thrown my food against walls etc, what i have done is dump it on the ground or into one the various rivers/chasms in the game, never got a damaged message for just dumping on the ground, have come back to food that i dumped out of my inventory and the time passage was marked (leave it for a day and it will be marked as 'day old' if it was brand new/fresh) never stuck around to see if it would end as rotten etc.

BTW, in UW2, quest items cannot be lost in water, your rune bag for example, floats on water. I wonder if they can withstand lava and fireballs.
Never dileberately tried that but i did lose the rune bag in a river by mistake in UW1 (lesson learned) and had to restart the game , maybe thats why it was floatable in UW2, don't know about lava and such/


You can train by summoning monsters and defeating them, but this leaves pools of blood which can cause problems to the game if there are too many. Fireballs can turn blood to ashes and you can then pick them up and dispose them in water.
Well learn something new everyday, i never used any summoning spells in either UW i didn't even know they were there.
I'll have to check the manual to see if they are listed if not then i guess you have to learn them from npcs in game or from scraps of paper lying around/journals.
 

Ammar

Scholar
Joined
Oct 14, 2006
Messages
215
WalterKinde said:
I'll have to check the manual to see if they are listed if not then i guess you have to learn them from npcs in game or from scraps of paper lying around/journals.

Summon Monster is indeed a spell you learn from a scrap of paper.
 

Saxon1974

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The Desert Wasteland
I assume there is no way to increase your strength?

My biggest complaint about this game is encumbrance is a huge pain. Everytime I find something new I have to drop something to carry it.
 

Binary

Liturgist
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Jun 30, 2003
Messages
901
Location
Trinsic
Saxon1974 said:
I assume there is no way to increase your strength?

My biggest complaint about this game is encumbrance is a huge pain. Everytime I find something new I have to drop something to carry it.

I'm afraid you're out of luck there. I played with a high dex, average str guy and found same issues. My solution was to not to wear the best armor available - it's not like combat in this game is hard or anything.
 

Saxon1974

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Binary said:
Saxon1974 said:
I assume there is no way to increase your strength?

My biggest complaint about this game is encumbrance is a huge pain. Everytime I find something new I have to drop something to carry it.

I'm afraid you're out of luck there. I played with a high dex, average str guy and found same issues. My solution was to not to wear the best armor available - it's not like combat in this game is hard or anything.

Yea I think I will keep the Chainmail. I do think the combat is a bit too easy so far.
 

Saxon1974

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One other small complaint about this game. IT's too easy in combat. Im on level 5 and I have not died once. Granted I have played it before but it seems awful easy.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
I recall the game window seems too small for my liking and the dark places makes it easy to miss items, preventing me from ever finishing it. I didn't like it very much overall I was more inclined to explore u7 than to go around some mazes.
 

Binary

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Saxon1974 said:
One other small complaint about this game. IT's too easy in combat. Im on level 5 and I have not died once. Granted I have played it before but it seems awful easy.

There are 2 hard fights in the game (in comparison to your level), and if you're in level 5 I believe you've passed both: The Beholder, and the Renegade Knight.

(There is a place near the end of the game where Mage-type characters might have a hard time...)

When I finished UW I played in "easy" combat setting , as I wanted to focus more in the game than frantic mouse-swinging.
 

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