Excidium
P. banal
: x
Zefah said:I registered here just to comment on this awful interview, which I saw linked on another forum.
You could have asked every single one of those questions without coming off as an immature prick.
You negatively framed almost every question, stating your opinion as if it were fact. Furthermore, your petty little rants added absolutely nothing to your questions and, most likely, proved detrimental to getting answers with any substance. You weren't asking 'hard' questions, you were just being a dick.
If you ever get the chance to interview a developer again--and I hope you don't--try growing up a bit and throwing your personal biases to the side for the duration of the interview. You might even get the answers you want without coming off as an aggressive mouth-breathing basement-dweller.
VentilatorOfDoom said:bla bla bla i suck cock for money
THIS THING SUCKED HOW ARE YOU GOING TO FIX IT
AND THIS THING ALSO SUCKED
OH AND THIS WAS ASS WHY ARE YOU ALL ASS
YOU WOULD NOT GET IT, BUT THIS THING SUCKED...
Zefah said:I registered here just to comment on this awful interview, which I saw linked on another forum.
You could have asked every single one of those questions without coming off as an immature prick.
You negatively framed almost every question, stating your opinion as if it were fact. Furthermore, your petty little rants added absolutely nothing to your questions and, most likely, proved detrimental to getting answers with any substance. You weren't asking 'hard' questions, you were just being a dick.
If you ever get the chance to interview a developer again--and I hope you don't--try growing up a bit and throwing your personal biases to the side for the duration of the interview. You might even get the answers you want without coming off as an aggressive mouth-breathing basement-dweller.
Don't we already know there will be variants of whole acts depending on your choices?Severian Silk said:a dozen or so endings based on (probably) trivial end-game choices
I think the people who want to see more interviews do.Reptilian Shapeshifter said:Fuck "politeness" and "political correctness". If it's true it's true. There's nothing wrong with being critical or even aggressive at times. You think the "people" who run the world give a fuck about politeness?
In such case they shouldn't be even pickable.odrzut said:I for one think that witchers should be best with the swords, after all they were training with swords since childhood. It makes sense for witchers to suck at using axes.
I wholeheartedly agree with small inventory and inferiority of other weapons, but not their uselessness.Small inventory and useless non-witcher weapons are not flaws, these are design decisions, and I can understand why they did that.
Lexx said:Wait, the interview questions have been rude? Didn't noticed it until now.
Zefah said:I registered here just to comment on this awful interview, which I saw linked on another forum.
You could have asked every single one of those questions without coming off as an immature prick.
You negatively framed almost every question, stating your opinion as if it were fact. Furthermore, your petty little rants added absolutely nothing to your questions and, most likely, proved detrimental to getting answers with any substance. You weren't asking 'hard' questions, you were just being a dick.
If you ever get the chance to interview a developer again--and I hope you don't--try growing up a bit and throwing your personal biases to the side for the duration of the interview. You might even get the answers you want without coming off as an aggressive mouth-breathing basement-dweller.
DraQ said:If I was TG I would feel insulted by the fact that so many codexers thought I would get butthurt after relatively normal interview.
DraQ said:In such case they shouldn't be even pickable.
Nope, it doesn't really work as an excuse - sure, swords should be your main weapon and the only weapon witchers really shine with, but if other weapons are to be wieldable, there should be a reason for that - maybe make them scenario-centric for a situation when Geralt is deprived of his swords or make them narrow-purpose weapons that may cbe useful in certain situations despite being inferior in general.
DraQ said:I wholeheartedly agree with small inventory and inferiority of other weapons, but not their uselessness.
made said:More liek:
VoD:
Gop: lul, Codex trying hard to be edgy again. Ah well, where my list of canned PR responses?
Codex: HURRRRR! TRIUMPH OF CODEX JOURNALISM TAKE THAT BUTTHURT FANBOYS!
The point is that The Witcher is already a story driven game with predefined protagonist and as such it already limits our options greatly - see the number of fucktards complaining about being unable to kill Alvin*.odrzut said:In real world when you see sniper rifle left on the street there is nothing that prevents you from picking it up, even if you don't know how to use it - you just won't be able to do much with it in a fight.
Why even have a message? Just don't make dropped weapons of other types pickups - halberds dropped by guards already work this way IIRC, though there is no actual reason why Geralt shouldn't be able to pick up.Message "you are a witcher and you are not able to pick this weapon up" will be stupid and more importantly it will break immersion for me.
Well, if you want wide array of options, including stripping dead of their garments, you have Morrowind - an open, sandbox-like RPG. As for the money most good games thankfully taylor drops to the creatures - for example, in Morrowind you generally don't find anything unexpected on any corpse (barring certain bear belching fireballs at you in Bloodmoon, which turns out to have eaten some adventurer with a ring of fireballs - you can find both the ring and remains in bear's stomach), in Witcher money can only be found on humans and certain ex-human monsters (like drowners), and so on - makes the fact that animals started dropping gold and lockpicks in oblivious all the more lulzy and inexplicable.(but probably nobody will notice, as we already accept that animals apparently carry money, and killed people are all naked - I've rarely seen cloths in loot).
That's not the right way since you always have a sword available, and they barely serve any purpose. Right way would be either discarding them altogether as they fall outside the scope of the game, or give them specific purposes, like CDPR already did with the torch.DraQ said:I wholeheartedly agree with small inventory and inferiority of other weapons, but not their uselessness.
And these weapons are not useless theoreticaly - you can fight with them, you just don't want to, if you have sword available. That's The Right Way IMHO.