JarlFrank said:
What experience did BIS have when they made Fallout? What experience did Bio have when they made BG? If you don't trust a company who never made a PC RPG before to make a good first game, then you'll never see anything good anymore, seeing that all the great developing companies are dead already. Also, when you think that way, all indies should suck because they don't have previous experience. But they don't.
Well, according to MobyGames, people who have worked on Fallout have also collaborated on the creation of the following games:
Star Trek: Starfleet Academy, a group of 49 people
Stonekeep, a group of 36 people
M.A.X.: Mechanized Assault and Exploration, a group of 31 people
Blood & Magic, a group of 30 people
Conquest of the New World, a group of 27 people
Waterworld, a group of 26 people
Norse By Norse West: The Return of the Lost Vikings, a group of 26 people
Carmageddon, a group of 25 people
Star Trek: Judgment Rites, a group of 23 people
Atomic Bomberman, a group of 19 people
Mummy: Tomb of the Pharaoh, a group of 18 people
And in the case of Baldur's Gate, 32 people that worked on Fallout worked on BG too.
sabishii said:
What experience does VD have in making RPGs? :wink:
And when was AoD released and acknowledged as a true example of CRPG goodness?
Perhaps it will be - at least VD and the team aren't trying to appeal to the simple preferences of mainstream market with constant poking from mainstream publishers such as Atari.