I imagine any badge-sporting biker spotted on the streets in China or Teheran would find himself in a windowless room with his legs broken soon enough, but I digress.
Quoted the relevant part. I don't think anyone in Tamriel has heard of modern day human(oid) rights or US constitution.
It would be tricky to explain to a bunch of guards why, if they are going after TG, and they see a member of TG and know it, they can't drag him into the castle's dungeon or brain him with an axe if he doesn't want to go.
In general it's often baffling how civilized, in the modern day sense, supposedly rough fantasy regimes tend to be.
I remember it being extremely "we must protect the lower classes and bring justice to Tamriel!" from start to finish. It was part of the jolly fun time high fantasy aesthetic I hated so much about Oblivion in general.
They were pretty clearly keeping the locals in TG friendly area pleased, and you could keep the taxes, IIRC.
As much as I hate defending lolblivion (because it just sucks), this particular questline pretty much worked.
I like to ignore crafting in Skyrim, because nothing in the game world matches up. Crafting kills exploration or any sense of quest reward.
And I like to ignore unmodded Skyrim, because slapping Requiem and handful of other mods on it pretty much fixes most of its problems and turns it from a so-so game into massive pile of fun.
And then I remember that they removed spell crafting while also making Master level spells shit.
Which is one truly infuriating part (removal of spellmaker) along with removal of attributes, because those elements would be fucking stellar when combined with new casting modes.
(Also, removal of mysticism irks me because a lot of spells just don't fit anywhere else).
Shit master level spells, OTOH, are easily fixed with Requiem.