MisterStone
Arcane
- Joined
- Apr 1, 2006
- Messages
- 9,422
Has anyone else followed this? Here is a list of the games produced for the contest:
http://www.tigsource.com/features/assemblee/index3.html
From what I gather, the contest/event has two parts: 1) some artists and other people create sets of video game assets; and 2) game designers/coders make use of the assets to create games. Also there are time limits involved, so nothing really complex or high-production here I suppose.
I noticed that there are apparently a lot of roguelike/dungeon crawler games submitted to the contest, so I was wondering if anyone wants to split up the task of playing and review these. Apparently there are over 70 entries, I would bet around half of them have a dungeon crawling/rpg theme, so it's a bit much for one person.
And in case you are thinking that simplistic games from short contests like this invariably suck, just remember that the first version of DoomRL came from a project like this!
http://www.tigsource.com/features/assemblee/index3.html
From what I gather, the contest/event has two parts: 1) some artists and other people create sets of video game assets; and 2) game designers/coders make use of the assets to create games. Also there are time limits involved, so nothing really complex or high-production here I suppose.
I noticed that there are apparently a lot of roguelike/dungeon crawler games submitted to the contest, so I was wondering if anyone wants to split up the task of playing and review these. Apparently there are over 70 entries, I would bet around half of them have a dungeon crawling/rpg theme, so it's a bit much for one person.
And in case you are thinking that simplistic games from short contests like this invariably suck, just remember that the first version of DoomRL came from a project like this!