Tags: Titan Quest
There's a <a href="http://pc.ign.com/articles/713/713328p1.html">first impressions</a> of <a href="http://www.titanquestgame.com">Titan Quest</a> over at <A href="http://www.ign.com">IGN</a>. It deals exclusively with the multiplayer with the promise of a full review on down the road. Anyway, here's a clip about saving:
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<blockquote>But unlike its action-RPG counterparts, the multiplayer sessions in Titan Quest can be saved. Like in single-player, returning to a pre-existing game will place you at the most recent rebirth fountain (and you will have to fight through the beasties you encountered before reaching the next one).</blockquote>
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I know <A href="http://www.sacred-game.com">Sacred</a> could do that. I believe, but could be totally wrong, <a href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> did that also. Pretty sure this isn't a unique feature.
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Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
There's a <a href="http://pc.ign.com/articles/713/713328p1.html">first impressions</a> of <a href="http://www.titanquestgame.com">Titan Quest</a> over at <A href="http://www.ign.com">IGN</a>. It deals exclusively with the multiplayer with the promise of a full review on down the road. Anyway, here's a clip about saving:
<br>
<blockquote>But unlike its action-RPG counterparts, the multiplayer sessions in Titan Quest can be saved. Like in single-player, returning to a pre-existing game will place you at the most recent rebirth fountain (and you will have to fight through the beasties you encountered before reaching the next one).</blockquote>
<br>
I know <A href="http://www.sacred-game.com">Sacred</a> could do that. I believe, but could be totally wrong, <a href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> did that also. Pretty sure this isn't a unique feature.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>